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Arma Reforger Script API
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This is the complete list of members for SCR_InventoryStorageManagerComponent, including all inherited members.
| Action_OpenInventory() | SCR_InventoryStorageManagerComponent | |
| AddStorage(BaseInventoryStorageComponent storage) | InventoryStorageManagerComponent | |
| AskServerToDeleteEntity(IEntity ent) | SCR_InventoryStorageManagerComponent | |
| CanInsertItem(IEntity item, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY) | InventoryStorageManagerComponent | |
| CanInsertItemInActualStorage(IEntity item, BaseInventoryStorageComponent storage, int slotID=-1) | SCR_InventoryStorageManagerComponent | |
| CanInsertItemInStorage(IEntity item, BaseInventoryStorageComponent storage, int slotID=-1) | InventoryStorageManagerComponent | |
| CanInsertResource(ResourceName resourceName, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY) | InventoryStorageManagerComponent | |
| CanInsertResourceInStorage(ResourceName resourceName, BaseInventoryStorageComponent storage, int slotID=-1) | InventoryStorageManagerComponent | |
| CanMoveItem(IEntity item) | SCR_InventoryStorageManagerComponent | |
| CanMoveItemToStorage(IEntity item, BaseInventoryStorageComponent to, int slotID=-1) | InventoryStorageManagerComponent | |
| CanRemoveItemFromStorage(IEntity item, BaseInventoryStorageComponent storage) | InventoryStorageManagerComponent | |
| CanReplaceItem(IEntity item, BaseInventoryStorageComponent storage, int slotID) | InventoryStorageManagerComponent | |
| CanResupplyItem(IEntity user, ResourceName itemToResupply, int maxItemCount=-1, InventoryStorageManagerComponent mustBeInStorage=null, out int currentItemAmount=-1) | SCR_InventoryStorageManagerComponent | |
| CanResupplyMuzzle(IEntity user, notnull BaseMuzzleComponent muzzle, int maxMagazineCount=-1, InventoryStorageManagerComponent mustBeInStorage=null, out int currentMagazineAmount=-1) | SCR_InventoryStorageManagerComponent | |
| CanSwapItemStorages(IEntity itemA, IEntity itemB) | InventoryStorageManagerComponent | |
| CloseInventory() | SCR_InventoryStorageManagerComponent | |
| Contains(IEntity item) | InventoryStorageManagerComponent | |
| CountItem(InventorySearchPredicate predicate, EStoragePurpose purpose=EStoragePurpose.PURPOSE_DEPOSIT) | InventoryStorageManagerComponent | |
| DebugListAllItemsInInventory() | SCR_InventoryStorageManagerComponent | |
| EnablePostFrame(bool enable) | SCR_InventoryStorageManagerComponent | |
| EndResupplyMagazines() | SCR_InventoryStorageManagerComponent | |
| EquipAny(BaseInventoryStorageComponent storage, IEntity item, int preferred=-1, SCR_InvCallBack cb=null) | SCR_InventoryStorageManagerComponent | |
| EquipCloth(IEntity pOwnerEntity) | SCR_InventoryStorageManagerComponent | |
| EquipGadget(IEntity pOwnerEntity, SCR_InvCallBack cb=null) | SCR_InventoryStorageManagerComponent | |
| EquipItem(EquipedWeaponStorageComponent weaponStorage, IEntity weapon) | SCR_InventoryStorageManagerComponent | |
| EquipWeapon(IEntity pOwnerEntity, SCR_InvCallBack cb=null, bool bFromVicinity=true) | SCR_InventoryStorageManagerComponent | |
| EquipWeaponAttachment(IEntity pOwnerEntity, IEntity pUserEntity, SCR_InvCallBack cb=null) | SCR_InventoryStorageManagerComponent | |
| FillInitialPrefabsToStore(out array< ResourceName > prefabsToSpawn) | InventoryStorageManagerComponent | protected |
| FillInitialStorages(out array< BaseInventoryStorageComponent > storagesToAdd) | InventoryStorageManagerComponent | protected |
| FindActualStorageForItemResource(ResourceName itemResource, BaseInventoryStorageComponent storage, int slotID=-1) | SCR_InventoryStorageManagerComponent | |
| FindItem(InventorySearchPredicate predicate, EStoragePurpose purpose=EStoragePurpose.PURPOSE_DEPOSIT) | InventoryStorageManagerComponent | |
| FindItems(out notnull array< IEntity > foundItems, InventorySearchPredicate predicate, EStoragePurpose purpose=EStoragePurpose.PURPOSE_DEPOSIT) | InventoryStorageManagerComponent | |
| FindItemsWithComponents(out notnull array< IEntity > foundItems, array< TypeName > componentsQuery, EStoragePurpose purpose=EStoragePurpose.PURPOSE_DEPOSIT) | InventoryStorageManagerComponent | |
| FindItemWithComponents(array< TypeName > componentsQuery, EStoragePurpose purpose=EStoragePurpose.PURPOSE_DEPOSIT) | InventoryStorageManagerComponent | |
| FindNextWeaponOfType(EWeaponType weaponType, IEntity currentItem=null, bool allowCurrentPrefab=false) | SCR_InventoryStorageManagerComponent | |
| FindStorageForInsert(IEntity item, BaseInventoryStorageComponent fromStorage, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY) | InventoryStorageManagerComponent | |
| FindStorageForItem(IEntity item, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY) | InventoryStorageManagerComponent | |
| FindStorageForResource(ResourceName resourceName, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY) | InventoryStorageManagerComponent | |
| FindStorageForResourceInsert(ResourceName resourceName, BaseInventoryStorageComponent fromStorage, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY) | InventoryStorageManagerComponent | |
| GetAllItems(inout array< IEntity > items, BaseInventoryStorageComponent storage) | SCR_InventoryStorageManagerComponent | |
| GetAllRootItems(out notnull array< IEntity > rootItems) | SCR_InventoryStorageManagerComponent | |
| GetBandageItem() | SCR_InventoryStorageManagerComponent | |
| GetCharacterStorage() | SCR_InventoryStorageManagerComponent | |
| GetDepositItemCountByEntity(IEntity verifier, IEntity entity) | InventoryStorageManagerComponent | |
| GetDepositItemCountByResource(IEntity verifier, ResourceName resourceName) | InventoryStorageManagerComponent | |
| GetGrenadesCount() | InventoryStorageManagerComponent | |
| GetHealthComponentCount() | SCR_InventoryStorageManagerComponent | |
| GetItems(out notnull array< IEntity > outItems) | InventoryStorageManagerComponent | |
| GetMagazineCountByMuzzle(IEntity verifier, BaseMuzzleComponent pMuzzle) | InventoryStorageManagerComponent | |
| GetMagazineCountByWeapon(BaseWeaponComponent weapon) | InventoryStorageManagerComponent | |
| GetOwner() | InventoryStorageManagerComponent | |
| GetReturnCode() | SCR_InventoryStorageManagerComponent | |
| GetStorages(out notnull array< BaseInventoryStorageComponent > outStorages, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY) | InventoryStorageManagerComponent | |
| GetStorageToOpen() | SCR_InventoryStorageManagerComponent | |
| GetTotalWeightOfAllStorages() | SCR_InventoryStorageManagerComponent | |
| GetValidResupplyItemsAndCount(out notnull map< ResourceName, int > validResupplyItems, int maxMagazineCount=4, EMuzzleType muzzleType=-1, InventoryStorageManagerComponent mustBeInStorage=null) | SCR_InventoryStorageManagerComponent | |
| GetWeaponPrefabsOfType(notnull array< IEntity > weapons, EWeaponType weaponType, notnull out array< EntityPrefabData > prefabs) | SCR_InventoryStorageManagerComponent | |
| InsertItem(IEntity pItem, BaseInventoryStorageComponent pStorageTo=null, BaseInventoryStorageComponent pStorageFrom=null, SCR_InvCallBack cb=null) | SCR_InventoryStorageManagerComponent | |
| IsAnimationReady() | SCR_InventoryStorageManagerComponent | |
| IsInventoryLocked() | SCR_InventoryStorageManagerComponent | |
| IsItemInStorage(notnull InventoryStorageManagerComponent storage, ResourceName item, IEntity player) | SCR_InventoryStorageManagerComponent | static |
| IsResupplyMagazinesAvailable(int resupplyMagazineCount=4, out EResupplyUnavailableReason resupplyUnavailableReason=EResupplyUnavailableReason.NONE, EMuzzleType muzzleType=-1, InventoryStorageManagerComponent mustBeInStorage=null) | SCR_InventoryStorageManagerComponent | |
| m_bIsInventoryLocked | SCR_InventoryStorageManagerComponent | protected |
| m_ERetCode | SCR_InventoryStorageManagerComponent | protected |
| m_iHealthEquipment | SCR_InventoryStorageManagerComponent | protected |
| m_OnInventoryOpenInvoker | SCR_InventoryStorageManagerComponent | |
| m_OnItemAddedInvoker | ScriptedInventoryStorageManagerComponent | |
| m_OnItemRemovedInvoker | ScriptedInventoryStorageManagerComponent | |
| m_OnQuickBarOpenInvoker | SCR_InventoryStorageManagerComponent | |
| m_pWeaponSwitchingUI | SCR_InventoryStorageManagerComponent | protected |
| m_ResupplyMagazineCallback | SCR_InventoryStorageManagerComponent | protected |
| MoveItemToVicinity(IEntity pItem, BaseInventoryStorageComponent pStorageTo=null) | SCR_InventoryStorageManagerComponent | |
| OnDelete(IEntity owner) | InventoryStorageManagerComponent | |
| OnInventoryMenuClosed() | SCR_InventoryStorageManagerComponent | |
| OnItemAdded(BaseInventoryStorageComponent storageOwner, IEntity item) | SCR_InventoryStorageManagerComponent | protected |
| OnItemRemoved(BaseInventoryStorageComponent storageOwner, IEntity item) | SCR_InventoryStorageManagerComponent | protected |
| OnStorageAdded(BaseInventoryStorageComponent storage) | SCR_InventoryStorageManagerComponent | |
| OnStorageRemoved(BaseInventoryStorageComponent storage) | InventoryStorageManagerComponent | protected |
| OnTicksOnRemoteProxy() | GameComponent | |
| OpenInventory() | SCR_InventoryStorageManagerComponent | |
| PlayItemSound(IEntity entity, string soundEvent) | SCR_InventoryStorageManagerComponent | |
| ResupplyMagazines(notnull map< ResourceName, int > validResupplyItems) | SCR_InventoryStorageManagerComponent | |
| ResupplyMagazines(int maxMagazineCount=4, EMuzzleType muzzleType=-1, InventoryStorageManagerComponent mustBeInStorage=null) | SCR_InventoryStorageManagerComponent | |
| RpcAsk_PlaySound(RplId targetRplId, string soundAction) | SCR_InventoryStorageManagerComponent | |
| RpcAsk_ServerToDeleteEntity(RplId targetRplId) | SCR_InventoryStorageManagerComponent | protected |
| RpcDo_PlaySound(RplId targetRplId, string soundAction) | SCR_InventoryStorageManagerComponent | |
| SCR_InventoryStorageManagerComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_InventoryStorageManagerComponent | |
| SetInventoryLocked(bool isLocked) | SCR_InventoryStorageManagerComponent | |
| SetLootStorage(IEntity pOwner) | SCR_InventoryStorageManagerComponent | |
| SetReturnCode(EInventoryRetCode ERetCode) | SCR_InventoryStorageManagerComponent | |
| SetReturnCodeDefault() | SCR_InventoryStorageManagerComponent | |
| SetStorageToOpen(IEntity storage) | SCR_InventoryStorageManagerComponent | |
| ShouldForbidRemoveByInstigator(InventoryStorageManagerComponent instigatorManager, BaseInventoryStorageComponent fromStorage, IEntity item) | SCR_InventoryStorageManagerComponent | protected |
| TryDeleteItem(IEntity item, InventoryOperationCallback cb=null) | InventoryStorageManagerComponent | |
| TryInsertItem(IEntity item, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY, InventoryOperationCallback cb=null) | InventoryStorageManagerComponent | |
| TryInsertItemInStorage(IEntity item, BaseInventoryStorageComponent storage, int slotID=-1, InventoryOperationCallback cb=null) | InventoryStorageManagerComponent | |
| TryMoveItemToStorage(IEntity item, BaseInventoryStorageComponent to, int slotID=-1, InventoryOperationCallback cb=null) | InventoryStorageManagerComponent | |
| TryRemoveItemFromInventory(IEntity pItem, BaseInventoryStorageComponent storage=null, InventoryOperationCallback cb=null) | SCR_InventoryStorageManagerComponent | |
| TryRemoveItemFromStorage(IEntity item, BaseInventoryStorageComponent storage, InventoryOperationCallback cb=null) | InventoryStorageManagerComponent | |
| TryReplaceAndDropItemAtSlot(BaseInventoryStorageComponent storage, IEntity item, int slotID, SCR_InvCallBack cb=null, bool isTakenFromArsenal=false, bool deleteOriginalItemIfEmpty=false) | SCR_InventoryStorageManagerComponent | |
| TryReplaceItem(BaseInventoryStorageComponent storage, IEntity item, int preferred, SCR_InvCallBack cb) | SCR_InventoryStorageManagerComponent | |
| ScriptedInventoryStorageManagerComponent.TryReplaceItem(IEntity item, BaseInventoryStorageComponent storage, int slotID, InventoryOperationCallback cb=null) | InventoryStorageManagerComponent | |
| TrySpawnPrefabToStorage(ResourceName prefab, BaseInventoryStorageComponent storage=null, int slotID=-1, EStoragePurpose purpose=EStoragePurpose.PURPOSE_ANY, InventoryOperationCallback cb=null, int count=1) | InventoryStorageManagerComponent | |
| TrySwapItems(IEntity pOwnerEntity, BaseInventoryStorageComponent pStorageTo, SCR_InvCallBack cb=null) | SCR_InventoryStorageManagerComponent | |
| TrySwapItemStorages(IEntity itemA, IEntity itemB, InventoryOperationCallback cb=null) | InventoryStorageManagerComponent | |
| ValidateStorageRequest(IEntity storageOwner) | InventoryStorageManagerComponent | |
| ~SCR_InventoryStorageManagerComponent() | SCR_InventoryStorageManagerComponent |