SCR_JointDummyHolderEntity Class.
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◆ SCR_JointDummyHolderEntity()
void SCR_JointDummyHolderEntity.SCR_JointDummyHolderEntity |
( |
IEntitySource |
src, |
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IEntity |
parent |
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) |
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◆ ~SCR_JointDummyHolderEntity()
void SCR_JointDummyHolderEntity.~SCR_JointDummyHolderEntity |
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| ) |
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◆ EOnInit()
override void SCR_JointDummyHolderEntity.EOnInit |
( |
IEntity |
owner | ) |
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◆ EOnSimulate()
override void SCR_JointDummyHolderEntity.EOnSimulate |
( |
IEntity |
owner, |
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float |
timeSlice |
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) |
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◆ SetDummyTransform()
void SCR_JointDummyHolderEntity.SetDummyTransform |
( |
vector |
mat[4] | ) |
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◆ m_FixedMat
vector SCR_JointDummyHolderEntity.m_FixedMat[4] |
◆ m_Physics
Physics SCR_JointDummyHolderEntity.m_Physics = null |
The documentation for this interface was generated from the following file:
- Game/Entities/joints/SCR_JointDummyHolderEntity.c