◆ AXIS_PITCH
| const int SCR_JointHingeEntityClass.AXIS_PITCH = 0 |
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static |
◆ AXIS_ROLL
| const int SCR_JointHingeEntityClass.AXIS_ROLL = 2 |
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static |
◆ AXIS_YAW
| const int SCR_JointHingeEntityClass.AXIS_YAW = 1 |
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static |
The documentation for this interface was generated from the following file:
- Game/Entities/joints/SCR_JointHingeEntity.c