|
static ResourceName | GetLayout (Widget w, string name="") |
|
◆ GetLayout() [1/2]
ResourceName SCR_LayoutTemplateComponent.GetLayout |
( |
| ) |
|
◆ GetLayout() [2/2]
static ResourceName SCR_LayoutTemplateComponent.GetLayout |
( |
Widget |
w, |
|
|
string |
name = "" |
|
) |
| |
|
static |
◆ GetName()
ResourceName SCR_LayoutTemplateComponent.GetName |
( |
| ) |
|
◆ m_Layout
ResourceName SCR_LayoutTemplateComponent.m_Layout |
|
protected |
◆ m_sName
string SCR_LayoutTemplateComponent.m_sName |
|
protected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/SCR_LayoutTemplateComponent.c