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| const string | IMAGESET_AWARD = "{402BB92E44897D60}UI/Textures/MANW2025/CupRanks.imageset" |
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◆ GetAwardData()
| bool SCR_MANW_RankComponent.GetAwardData |
( |
notnull SCR_WorkshopItem | workshopItem, |
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out string | category, |
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out int | place ) |
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protected |
◆ HandlerAttached()
| override void SCR_MANW_RankComponent.HandlerAttached |
( |
Widget | w | ) |
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◆ UpdateAwards()
| void SCR_MANW_RankComponent.UpdateAwards |
( |
notnull SCR_WorkshopItem | workshopItem | ) |
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◆ IMAGESET_AWARD
| const string SCR_MANW_RankComponent.IMAGESET_AWARD = "{402BB92E44897D60}UI/Textures/MANW2025/CupRanks.imageset" |
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staticprotected |
◆ m_aAwardCategories
◆ m_aAwardIcons
◆ m_aTagCategoryData
◆ m_aTagRankData
◆ m_MapAwardCategories
| ref map<string, string> SCR_MANW_RankComponent.m_MapAwardCategories |
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protected |
◆ m_MapTagCategoryData
| ref map<string, string> SCR_MANW_RankComponent.m_MapTagCategoryData |
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protected |
◆ m_MapTagRankData
| ref map<string, int> SCR_MANW_RankComponent.m_MapTagRankData |
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protected |
◆ m_Widgets
The documentation for this interface was generated from the following file:
- Game/UI/MANW2025/SCR_MANW_RankComponent.c