◆ IsCommunicationEnabled()
bool SCR_MailboxComponent.IsCommunicationEnabled |
( |
| ) |
|
◆ LogMessageStatistics()
void SCR_MailboxComponent.LogMessageStatistics |
( |
LogLevel |
logLevel = LogLevel::NORMAL | ) |
|
◆ ReadMessage()
AIMessage SCR_MailboxComponent.ReadMessage |
( |
bool |
remove | ) |
|
- Parameters
-
- Returns
- first message in the queue
◆ ReadOrder()
AIOrder SCR_MailboxComponent.ReadOrder |
( |
bool |
remove | ) |
|
- Parameters
-
- Returns
- first order in the order queue
The documentation for this interface was generated from the following file:
- Game/AI/Components/SCR_MailboxComponent.c