Arma Reforger Script API
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SCR_MarkShapesEditorOnlyPlugin Interface Reference
Inheritance diagram for SCR_MarkShapesEditorOnlyPlugin:

Public Member Functions

override void Run ()
 

Protected Member Functions

bool OkButton ()
 
void SetEditorOnly (WorldEditorAPI worldEditorAPI, IEntitySource src)
 
void ProcessEntity (WorldEditorAPI worldEditorAPI, IEntitySource src)
 

Protected Attributes

bool ActiveLayerOnly
 
ref array< string > m_aEditorOnlyGenerators
 

Member Function Documentation

◆ OkButton()

bool SCR_MarkShapesEditorOnlyPlugin.OkButton ( )
protected

◆ ProcessEntity()

void SCR_MarkShapesEditorOnlyPlugin.ProcessEntity ( WorldEditorAPI worldEditorAPI,
IEntitySource src )
protected

◆ Run()

override void SCR_MarkShapesEditorOnlyPlugin.Run ( )

◆ SetEditorOnly()

void SCR_MarkShapesEditorOnlyPlugin.SetEditorOnly ( WorldEditorAPI worldEditorAPI,
IEntitySource src )
protected

Member Data Documentation

◆ ActiveLayerOnly

bool SCR_MarkShapesEditorOnlyPlugin.ActiveLayerOnly
protected

◆ m_aEditorOnlyGenerators

ref array<string> SCR_MarkShapesEditorOnlyPlugin.m_aEditorOnlyGenerators
protected
Initial value:
= {
"ForestGeneratorEntity",
"PrefabGeneratorEntity",
"RoadGeneratorEntity",
"SCR_PowerlineGeneratorEntity",
"WallGeneratorEntity"
}

The documentation for this interface was generated from the following file: