Class container which holds faction specific predefined marker entries.
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Class container which holds faction specific predefined marker entries.
◆ GetColor()
Color SCR_MarkerMilitaryFactionEntry.GetColor |
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| ) |
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◆ GetFactionIdentity()
EMilitarySymbolIdentity SCR_MarkerMilitaryFactionEntry.GetFactionIdentity |
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◆ GetIconResource()
void SCR_MarkerMilitaryFactionEntry.GetIconResource |
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out ResourceName |
imageset, |
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out string |
imageQuad |
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) |
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◆ GetTranslation()
string SCR_MarkerMilitaryFactionEntry.GetTranslation |
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◆ m_FactionColor
ref Color SCR_MarkerMilitaryFactionEntry.m_FactionColor |
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protected |
◆ m_FactionIdentity
EMilitarySymbolIdentity SCR_MarkerMilitaryFactionEntry.m_FactionIdentity |
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protected |
◆ m_sIconImageset
ResourceName SCR_MarkerMilitaryFactionEntry.m_sIconImageset |
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protected |
◆ m_sIconImagesetQuad
string SCR_MarkerMilitaryFactionEntry.m_sIconImagesetQuad |
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protected |
◆ m_sTranslation
string SCR_MarkerMilitaryFactionEntry.m_sTranslation |
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protected |
The documentation for this interface was generated from the following file:
- Game/Map/Markers/Config/SCR_MapMarkerEntryMilitary.c