Class container which holds faction specific predefined marker entries.
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Class container which holds faction specific predefined marker entries.
◆ GetColor()
| Color SCR_MarkerMilitaryFactionEntry.GetColor |
( |
| ) |
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◆ GetFactionIdentity()
| EMilitarySymbolIdentity SCR_MarkerMilitaryFactionEntry.GetFactionIdentity |
( |
| ) |
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◆ GetIconResource()
| void SCR_MarkerMilitaryFactionEntry.GetIconResource |
( |
out ResourceName | imageset, |
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out string | imageQuad ) |
◆ GetTranslation()
| string SCR_MarkerMilitaryFactionEntry.GetTranslation |
( |
| ) |
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◆ m_FactionColor
| ref Color SCR_MarkerMilitaryFactionEntry.m_FactionColor |
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protected |
◆ m_FactionIdentity
| EMilitarySymbolIdentity SCR_MarkerMilitaryFactionEntry.m_FactionIdentity |
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protected |
◆ m_sIconImageset
| ResourceName SCR_MarkerMilitaryFactionEntry.m_sIconImageset |
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protected |
◆ m_sIconImagesetQuad
| string SCR_MarkerMilitaryFactionEntry.m_sIconImagesetQuad |
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protected |
◆ m_sTranslation
| string SCR_MarkerMilitaryFactionEntry.m_sTranslation |
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protected |
The documentation for this interface was generated from the following file:
- Game/Map/Markers/Config/SCR_MapMarkerEntryMilitary.c