◆ GetWeaponDamage()
float SCR_MeleeWeaponProperties.GetWeaponDamage |
( |
| ) |
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Value of damage dealt to the target.
◆ GetWeaponMeleeAccuracy()
float SCR_MeleeWeaponProperties.GetWeaponMeleeAccuracy |
( |
| ) |
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Size of the raysphere used to trace the target.
◆ GetWeaponRange()
float SCR_MeleeWeaponProperties.GetWeaponRange |
( |
| ) |
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Range in meters that is used as max raycast length.
◆ OnPostInit()
override void SCR_MeleeWeaponProperties.OnPostInit |
( |
IEntity |
owner | ) |
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◆ m_fAccuracy
float SCR_MeleeWeaponProperties.m_fAccuracy |
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protected |
◆ m_statsManager
The documentation for this interface was generated from the following file:
- Game/Weapon/Melee/SCR_MeleeWeaponProperties.c