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| void | SetOrHideImage (ImageWidget widget, string texture, string image) |
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◆ GetRootWidget()
| Widget SCR_MenuTileComponent.GetRootWidget |
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| ) |
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◆ HandlerAttached()
| override void SCR_MenuTileComponent.HandlerAttached |
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Widget | w | ) |
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◆ OnClick()
| override bool SCR_MenuTileComponent.OnClick |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
◆ OnFocus()
| override bool SCR_MenuTileComponent.OnFocus |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnFocusLost()
| override bool SCR_MenuTileComponent.OnFocusLost |
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Widget | w, |
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int | x, |
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int | y ) |
◆ SetOrHideImage()
| void SCR_MenuTileComponent.SetOrHideImage |
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ImageWidget | widget, |
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string | texture, |
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string | image ) |
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protected |
◆ m_eMenuPreset
| ChimeraMenuPreset SCR_MenuTileComponent.m_eMenuPreset |
◆ m_fAnimationRate
| float SCR_MenuTileComponent.m_fAnimationRate = 10000 |
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protected |
◆ m_fAnimationTime
| float SCR_MenuTileComponent.m_fAnimationTime |
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protected |
◆ m_OnClicked
| ref ScriptInvoker SCR_MenuTileComponent.m_OnClicked = new ScriptInvoker() |
◆ m_OnFocused
| ref ScriptInvoker SCR_MenuTileComponent.m_OnFocused = new ScriptInvoker() |
◆ m_OnFocusLost
| ref ScriptInvoker SCR_MenuTileComponent.m_OnFocusLost = new ScriptInvoker() |
◆ m_sDefaultWidgetName
| string SCR_MenuTileComponent.m_sDefaultWidgetName |
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protected |
◆ m_sDescription
| string SCR_MenuTileComponent.m_sDescription |
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protected |
◆ m_sDescriptionName
◆ m_sIconImage
| string SCR_MenuTileComponent.m_sIconImage |
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protected |
◆ m_sIconImageName
| string SCR_MenuTileComponent.m_sIconImageName |
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◆ m_sIconTexture
| ResourceName SCR_MenuTileComponent.m_sIconTexture |
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◆ m_sImageDefault
| ResourceName SCR_MenuTileComponent.m_sImageDefault |
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◆ m_sImageSelected
| ResourceName SCR_MenuTileComponent.m_sImageSelected |
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◆ m_sSelectedWidgetName
| string SCR_MenuTileComponent.m_sSelectedWidgetName |
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◆ m_sTitle
| string SCR_MenuTileComponent.m_sTitle |
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◆ m_sTitleName
◆ m_wDescription
| TextWidget SCR_MenuTileComponent.m_wDescription |
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◆ m_wIcon
| ImageWidget SCR_MenuTileComponent.m_wIcon |
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◆ m_wImageDefault
| ImageWidget SCR_MenuTileComponent.m_wImageDefault |
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◆ m_wImageSelected
| ImageWidget SCR_MenuTileComponent.m_wImageSelected |
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◆ m_wRoot
| Widget SCR_MenuTileComponent.m_wRoot |
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protected |
◆ m_wTitle
| TextWidget SCR_MenuTileComponent.m_wTitle |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/MainMenu/SCR_MenuTileComponent.c