◆ GetAvailableAllocatedSuppliesReplenishmentOnSupplyDeliveryMultiplier()
| float SCR_MilitarySupplyAllocationConfig.GetAvailableAllocatedSuppliesReplenishmentOnSupplyDeliveryMultiplier |
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◆ GetAvailableAllocatedSuppliesReplenishmentThresholdValueAtRank()
| int SCR_MilitarySupplyAllocationConfig.GetAvailableAllocatedSuppliesReplenishmentThresholdValueAtRank |
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SCR_ECharacterRank | rank | ) |
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◆ GetAvailableAllocatedSuppliesReplenishmentTimer()
| int SCR_MilitarySupplyAllocationConfig.GetAvailableAllocatedSuppliesReplenishmentTimer |
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◆ GetMilitarySupplyAllocationValueAtRank()
| int SCR_MilitarySupplyAllocationConfig.GetMilitarySupplyAllocationValueAtRank |
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SCR_ECharacterRank | rank | ) |
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◆ GetRankList()
◆ m_aMilitarySupplyAllocationRankList
◆ m_fAvailableAllocatedSuppliesReplenishmentOnSupplyDeliveryMultiplier
| float SCR_MilitarySupplyAllocationConfig.m_fAvailableAllocatedSuppliesReplenishmentOnSupplyDeliveryMultiplier |
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protected |
◆ m_iAvailableAllocatedSuppliesReplenishmentTimer
| int SCR_MilitarySupplyAllocationConfig.m_iAvailableAllocatedSuppliesReplenishmentTimer |
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protected |
The documentation for this interface was generated from the following file:
- Game/Campaign/SCR_MilitarySupplyAllocationConfig.c