◆ CreateLayout()
| void SCR_MilitarySymbolLayout.CreateLayout |
( |
notnull SCR_MilitarySymbol | symbol, |
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|
notnull Widget | parentWidget ) |
◆ m_aAreas
◆ m_aDimensions
| ref array<ref EMilitarySymbolDimension> SCR_MilitarySymbolLayout.m_aDimensions |
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protected |
◆ m_Identity
| EMilitarySymbolIdentity SCR_MilitarySymbolLayout.m_Identity |
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protected |
◆ m_Layout
| ResourceName SCR_MilitarySymbolLayout.m_Layout |
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protected |
The documentation for this interface was generated from the following file:
- Game/GroupIdentity/SCR_MilitarySymbolConfig.c