◆ CreateLayout()
void SCR_MilitarySymbolLayout.CreateLayout |
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notnull SCR_MilitarySymbol |
symbol, |
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notnull Widget |
parentWidget |
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) |
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◆ m_aAreas
◆ m_aDimensions
ref array<ref EMilitarySymbolDimension> SCR_MilitarySymbolLayout.m_aDimensions |
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protected |
◆ m_Identity
EMilitarySymbolIdentity SCR_MilitarySymbolLayout.m_Identity |
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protected |
◆ m_Layout
ResourceName SCR_MilitarySymbolLayout.m_Layout |
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protected |
The documentation for this interface was generated from the following file:
- Game/GroupIdentity/SCR_MilitarySymbolConfig.c