| FoldWeapon(bool fastForwardAnimations=false) | WeaponAnimationComponent | |
| GetBipod() | WeaponAnimationComponent | |
| GetOwner() | BaseItemAnimationComponent | |
| HasBipod() | WeaponAnimationComponent | |
| IsAnimationEvent(AnimationEventID animEventID, out int userInt) | BaseItemAnimationComponent | |
| IsAnimationTag(AnimationTagID animTagID) | BaseItemAnimationComponent | |
| IsFolded() | WeaponAnimationComponent | |
| m_iMineActivated | SCR_MineAnimationComponent | protected |
| m_iMineDown | SCR_MineAnimationComponent | protected |
| m_Owner | SCR_MineAnimationComponent | protected |
| OnAnimationEvent(AnimationEventID animEventType, AnimationEventID animUserString, int intParam, float timeFromStart, float timeToEnd) | SCR_MineAnimationComponent | protected |
| OnCharacterBoolVariable(int variableID, bool value) | BaseItemAnimationComponent | protected |
| OnCharacterCommand(int commandID, int intValue, float floatValue) | BaseItemAnimationComponent | protected |
| OnCharacterFloatVariablet(int variableID, float value) | BaseItemAnimationComponent | protected |
| OnCharacterIntVariable(int variableID, int value) | BaseItemAnimationComponent | protected |
| OnPrepareAnimInput(IEntity owner, float ts) | BaseItemAnimationComponent | protected |
| OnProcessAnimOutput(IEntity owner, float ts) | BaseItemAnimationComponent | protected |
| RemoveSyncReference(ChimeraCharacter pCharacter) | BaseItemAnimationComponent | |
| SCR_MineAnimationComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_MineAnimationComponent | |
| SetBipod(bool open, bool fastForwardAnimations=false) | WeaponAnimationComponent | |
| SyncWithCharacter(ChimeraCharacter pCharacter, bool isMainCharacter, string overrideStartNode) | BaseItemAnimationComponent | |
| UnfoldWeapon(bool fastForwardAnimations=false) | WeaponAnimationComponent | |