◆ Detect()
| void SCR_MineAwarenessComponent.Detect |
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RplId | id, |
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bool | instant = false ) |
◆ EOnInit()
| override void SCR_MineAwarenessComponent.EOnInit |
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IEntity | owner | ) |
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protected |
◆ GetLocalInstance()
◆ IsDetected()
| bool SCR_MineAwarenessComponent.IsDetected |
( |
IEntity | entity | ) |
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◆ OnPostInit()
| override void SCR_MineAwarenessComponent.OnPostInit |
( |
IEntity | owner | ) |
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protected |
◆ m_aDetectedMines
| ref set<RplId> SCR_MineAwarenessComponent.m_aDetectedMines |
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protected |
◆ m_mMineDetection
The documentation for this interface was generated from the following file:
- Game/Components/Mines/SCR_MineAwarenessComponent.c