◆ Detect()
void SCR_MineAwarenessComponent.Detect |
( |
RplId |
id, |
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bool |
instant = false |
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) |
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◆ EOnInit()
override void SCR_MineAwarenessComponent.EOnInit |
( |
IEntity |
owner | ) |
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protected |
◆ GetLocalInstance()
◆ IsDetected()
bool SCR_MineAwarenessComponent.IsDetected |
( |
IEntity |
entity | ) |
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◆ OnPostInit()
override void SCR_MineAwarenessComponent.OnPostInit |
( |
IEntity |
owner | ) |
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protected |
◆ m_aDetectedMines
ref set<RplId> SCR_MineAwarenessComponent.m_aDetectedMines |
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protected |
◆ m_mMineDetection
The documentation for this interface was generated from the following file:
- Game/Components/Mines/SCR_MineAwarenessComponent.c