| 
| bool  | GetIsRelativeToCenter () | 
|   | Returns whether camera should be set in global world coordinates or relative to spawned objects space. (boolean)  
  | 
|   | 
| string  | GetLabel () | 
|   | Returns the label (name) of this camera. (string)  
  | 
|   | 
| vector  | GetPosition () | 
|   | Return the position of this camera in world space. (metres; x,y,z)  
  | 
|   | 
| vector  | GetRotation () | 
|   | Return the rotation of this camera in world space. (degrees; pitch, yaw, roll)  
  | 
|   | 
| float  | GetDuration () | 
|   | Return the duration of how long this camera should be active. (seconds)  
  | 
|   | 
| void  | LogFramesPerSecond (float timeSlice) | 
|   | Call this every frame where you want to record data for the camera.  
  | 
|   | 
| void  | ClearFramesPerSecond () | 
|   | 
| bool  | GetFramesPerSecondsData (out float minFps, out float maxFps, out float averageFps) | 
|   | 
| void  | SetAsCamera (BaseWorld world, vector center) | 
|   | Set engine's camera transformation to the one specified by this instance.  
  | 
|   | 
| void  | ~SCR_ModelAutotestCamera () | 
|   | 
◆ ~SCR_ModelAutotestCamera()
      
        
          | void SCR_ModelAutotestCamera.~SCR_ModelAutotestCamera  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ ClearFramesPerSecond()
      
        
          | void SCR_ModelAutotestCamera.ClearFramesPerSecond  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetDuration()
      
        
          | float SCR_ModelAutotestCamera.GetDuration  | 
          ( | 
           | ) | 
           | 
        
      
 
Return the duration of how long this camera should be active. (seconds) 
 
 
◆ GetFramesPerSecondsData()
      
        
          | bool SCR_ModelAutotestCamera.GetFramesPerSecondsData  | 
          ( | 
          out float |           minFps,  | 
        
        
           | 
           | 
          out float |           maxFps,  | 
        
        
           | 
           | 
          out float |           averageFps ) | 
        
      
 
- Returns
 - Returns true if any frame data was captured, false if no data is found. 
 
 
 
◆ GetIsRelativeToCenter()
      
        
          | bool SCR_ModelAutotestCamera.GetIsRelativeToCenter  | 
          ( | 
           | ) | 
           | 
        
      
 
Returns whether camera should be set in global world coordinates or relative to spawned objects space. (boolean) 
 
 
◆ GetLabel()
      
        
          | string SCR_ModelAutotestCamera.GetLabel  | 
          ( | 
           | ) | 
           | 
        
      
 
Returns the label (name) of this camera. (string) 
 
 
◆ GetPosition()
      
        
          | vector SCR_ModelAutotestCamera.GetPosition  | 
          ( | 
           | ) | 
           | 
        
      
 
Return the position of this camera in world space. (metres; x,y,z) 
 
 
◆ GetRotation()
      
        
          | vector SCR_ModelAutotestCamera.GetRotation  | 
          ( | 
           | ) | 
           | 
        
      
 
Return the rotation of this camera in world space. (degrees; pitch, yaw, roll) 
 
 
◆ LogFramesPerSecond()
      
        
          | void SCR_ModelAutotestCamera.LogFramesPerSecond  | 
          ( | 
          float |           timeSlice | ) | 
           | 
        
      
 
Call this every frame where you want to record data for the camera. 
 
 
◆ SetAsCamera()
      
        
          | void SCR_ModelAutotestCamera.SetAsCamera  | 
          ( | 
          BaseWorld |           world,  | 
        
        
           | 
           | 
          vector |           center ) | 
        
      
 
Set engine's camera transformation to the one specified by this instance. 
 
 
The documentation for this interface was generated from the following file:
- Game/Entities/ModelAutotestEntity.c