◆ GetFireActionName()
| string SCR_MortarMuzzleComponentClass.GetFireActionName |
( |
| ) |
|
◆ GetFirePowerSignalName()
| string SCR_MortarMuzzleComponentClass.GetFirePowerSignalName |
( |
| ) |
|
◆ GetVerticalAngleLimits()
| vector SCR_MortarMuzzleComponentClass.GetVerticalAngleLimits |
( |
| ) |
|
◆ m_sFireActionName
| string SCR_MortarMuzzleComponentClass.m_sFireActionName |
|
protected |
◆ m_sFirePowerSignalName
| string SCR_MortarMuzzleComponentClass.m_sFirePowerSignalName |
|
protected |
◆ m_vVerticalAngleLimits
| vector SCR_MortarMuzzleComponentClass.m_vVerticalAngleLimits |
|
protected |
The documentation for this interface was generated from the following file:
- GameCode/Components/SCR_MortarMuzzleComponent.c