|
| void | CreateMoveTask (vector targetPosition) |
| |
| void | SetTargetFaction (notnull SCR_BaseTask task, notnull Faction faction) |
| |
| void | RPC_SetTargetFaction (int taskID, int factionIndex) |
| |
| SCR_BaseTask | CreateTask () |
| |
| void | Initialize () |
| |
| void | OnTaskListOpen (notnull SCR_UITaskManagerComponent uiTaskManagerComponent) |
| |
| ResourceName | GetTaskDescriptionWidgetResource () |
| |
| ResourceName | GetResourceName () |
| |
| Resource | GetTaskPrefab () |
| |
| void | MoveTask (vector newPosition, int taskID) |
| |
| void | RPC_MoveTask (int taskID, vector newPosition) |
| |
| void | AssignTask (notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, bool forced=false) |
| |
| void | RPC_AssignTask (int playerID, int taskID, float timestamp, bool forced) |
| | Assigns a task on clients.
|
| |
| void | CancelTask (int taskID) |
| |
| void | FinishTask (notnull SCR_BaseTask task) |
| |
| void | FailTask (notnull SCR_BaseTask task) |
| |
| void | UnassignTask (notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, SCR_EUnassignReason reason) |
| |
| void | RPC_UnassignTask (int taskID, int playerID, SCR_EUnassignReason reason) |
| | Assigns a task on clients.
|
| |
| void | SetTaskState (notnull SCR_BaseTask task, SCR_TaskState state) |
| |
| void | RPC_SetTaskState (int taskID, SCR_TaskState state) |
| |
| void | SetTaskDescription (notnull SCR_BaseTask task, string description) |
| |
| void | RPC_SetTaskDescription (int taskID, string description) |
| |
| void | SetTaskTitle (notnull SCR_BaseTask task, string title) |
| |
| void | RPC_SetTaskTitle (int taskID, string title) |
| |
| void | OnMapOpen (MapConfiguration config) |
| |
| override void | EOnInit (IEntity owner) |
| |
| void | SCR_BaseTaskSupportEntity (IEntitySource src, IEntity parent) |
| |
| void | ~SCR_BaseTaskSupportEntity () |
| |