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Arma Reforger Script API
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This object implements a pseudorandom camera shake. More...
Public Member Functions | |
| override void | Update (IEntity owner, float timeSlice) |
| Update the shake progress by a single step. | |
| void | SetParams (float linearMagnitude, float angularMagnitude, float inTime, float sustainTime, float outTime) |
| override void | Start () |
| First tick of the shake update. | |
| override void | Clear () |
| Clear progress of this shake. | |
Public Member Functions inherited from SCR_GenericCameraShakeProgress | |
| override bool | IsRunning () |
| Is this shake. | |
| override void | Apply (inout vector transformMatrix[4], inout float fieldOfView) |
| Apply the shake to camera matrix. | |
Public Member Functions inherited from SCR_BaseCameraShakeProgress | |
| bool | IsFinished () |
| Is this shake finished updating, should it be removed? | |
Protected Attributes | |
| float | m_fCurrent |
| float | m_fVelocity |
| float | m_fMaxVelocity |
| float | m_fLinearMagnitude |
| float | m_fAngularMagnitude |
| float | m_fInTime |
| float | m_fSustainTime |
| float | m_fOutTime |
| float | m_fElapsedTime |
| float | m_fDuration |
Protected Attributes inherited from SCR_GenericCameraShakeProgress | |
| vector | m_vTranslation |
| vector | m_vRotation |
| float | m_fFovScale = 1.0 |
| bool | m_bIsRunning |
This object implements a pseudorandom camera shake.
| override void SCR_NoisyCameraShakeProgress.Clear | ( | ) |
Clear progress of this shake.
Implements SCR_GenericCameraShakeProgress.
| void SCR_NoisyCameraShakeProgress.SetParams | ( | float | linearMagnitude, |
| float | angularMagnitude, | ||
| float | inTime, | ||
| float | sustainTime, | ||
| float | outTime ) |
| override void SCR_NoisyCameraShakeProgress.Start | ( | ) |
First tick of the shake update.
Implements SCR_BaseCameraShakeProgress.
| override void SCR_NoisyCameraShakeProgress.Update | ( | IEntity | owner, |
| float | timeSlice ) |
Update the shake progress by a single step.
Implements SCR_BaseCameraShakeProgress.
Implemented in SCR_BuildingDestructionCameraShakeProgress.
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