EOnInit(IEntity owner) | SCR_NotificationSenderComponent | |
GetGameMode() | SCR_BaseGameModeComponent | |
GetKillFeedReceiveTypeNames(notnull array< ref SCR_NotificationKillfeedreceiveTypeName > killFeedReceiveTypeNames) | SCR_NotificationSenderComponent | |
GetKillFeedType() | SCR_NotificationSenderComponent | |
GetKillFeedTypeNames(notnull array< ref SCR_NotificationKillfeedTypeName > killFeedTypeNames) | SCR_NotificationSenderComponent | |
GetReceiveKillFeedType() | SCR_NotificationSenderComponent | |
HandleOnFactionAssigned(int playerID, Faction assignedFaction) | SCR_BaseGameModeComponent | |
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout) | SCR_BaseGameModeComponent | |
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint) | SCR_BaseGameModeComponent | |
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
m_aKillfeedReceiveTypeNames | SCR_NotificationSenderComponent | protected |
m_aKillfeedTypeNames | SCR_NotificationSenderComponent | protected |
m_bListeningToWeatherChanged | SCR_NotificationSenderComponent | protected |
m_bShowPlayerLeftNotification | SCR_NotificationSenderComponent | protected |
m_FactionManager | SCR_NotificationSenderComponent | protected |
m_FactionOnSpawn | SCR_NotificationSenderComponent | protected |
m_iKillFeedType | SCR_NotificationSenderComponent | protected |
m_iReceiveKillFeedType | SCR_NotificationSenderComponent | protected |
m_pGameMode | SCR_BaseGameModeComponent | protected |
m_PlayerKickReasonsConfig | SCR_NotificationSenderComponent | protected |
OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_NotificationSenderComponent | |
OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
OnDelete(IEntity owner) | SCR_NotificationSenderComponent | protected |
OnEditorLimitedChanged(bool isLimited) | SCR_NotificationSenderComponent | protected |
OnGameEnd() | SCR_BaseGameModeComponent | |
OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
OnGameModeStart() | SCR_BaseGameModeComponent | |
OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_NotificationSenderComponent | |
OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
OnPlayerRegistered(int playerId) | SCR_NotificationSenderComponent | |
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
OnPlayerSpawned(int playerId, IEntity controlledEntity) | SCR_NotificationSenderComponent | |
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
OnPostInit(IEntity owner) | SCR_NotificationSenderComponent | |
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
OnWeatherChangedNotification(int playerID) | SCR_NotificationSenderComponent | |
OnWeatherChangedNotificationDelay(int playerID) | SCR_NotificationSenderComponent | protected |
OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
RplLoad(ScriptBitReader reader) | SCR_NotificationSenderComponent | |
RplSave(ScriptBitWriter writer) | SCR_NotificationSenderComponent | |
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
SetKillFeedType(EKillFeedType killFeedType, int playerNotificationId=-1) | SCR_NotificationSenderComponent | |
SetKillFeedTypeBroadcast(EKillFeedType killFeedType) | SCR_NotificationSenderComponent | protected |
SetReceiveKillFeedType(EKillFeedReceiveType receiveKillFeedType, int playerNotificationId=-1) | SCR_NotificationSenderComponent | |
SetReceiveKillFeedTypeBroadcast(EKillFeedReceiveType receiveKillFeedType) | SCR_NotificationSenderComponent | protected |