| EOnInit(IEntity owner) | SCR_NotificationSenderComponent | |
| GetFriendlyFireKillFeedType() | SCR_NotificationSenderComponent | |
| GetFriendlyFireKillFeedTypeNames(notnull out array< ref SCR_NotificationFriendlyFireKillfeedTypeName > friendlyFireKillFeedTypeNames) | SCR_NotificationSenderComponent | |
| GetGameMode() | SCR_BaseGameModeComponent | |
| GetKillFeedReceiveTypeNames(notnull array< ref SCR_NotificationKillfeedreceiveTypeName > killFeedReceiveTypeNames) | SCR_NotificationSenderComponent | |
| GetKillFeedType() | SCR_NotificationSenderComponent | |
| GetKillFeedTypeNames(notnull array< ref SCR_NotificationKillfeedTypeName > killFeedTypeNames) | SCR_NotificationSenderComponent | |
| GetReceiveKillFeedType() | SCR_NotificationSenderComponent | |
| HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| m_aFriendlyFireKillfeedTypeNames | SCR_NotificationSenderComponent | protected |
| m_aKillfeedReceiveTypeNames | SCR_NotificationSenderComponent | protected |
| m_aKillfeedTypeNames | SCR_NotificationSenderComponent | protected |
| m_bListeningToWeatherChanged | SCR_NotificationSenderComponent | protected |
| m_bShowPlayerLeftNotification | SCR_NotificationSenderComponent | protected |
| m_eFriendlyFireKillFeedType | SCR_NotificationSenderComponent | protected |
| m_FactionManager | SCR_NotificationSenderComponent | protected |
| m_FactionOnSpawn | SCR_NotificationSenderComponent | protected |
| m_iKillFeedType | SCR_NotificationSenderComponent | protected |
| m_iReceiveKillFeedType | SCR_NotificationSenderComponent | protected |
| m_pGameMode | SCR_BaseGameModeComponent | protected |
| m_PlayerKickReasonsConfig | SCR_NotificationSenderComponent | protected |
| OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
| OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_NotificationSenderComponent | |
| OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
| OnDelete(IEntity owner) | SCR_NotificationSenderComponent | protected |
| OnEditorLimitedChanged(bool isLimited) | SCR_NotificationSenderComponent | protected |
| OnGameEnd() | SCR_BaseGameModeComponent | |
| OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
| OnGameModeStart() | SCR_BaseGameModeComponent | |
| OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
| OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_NotificationSenderComponent | |
| OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
| OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| OnPlayerRegistered(int playerId) | SCR_NotificationSenderComponent | |
| OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
| OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_NotificationSenderComponent | |
| OnPostInit(IEntity owner) | SCR_NotificationSenderComponent | |
| OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
| OnWeatherChangedNotification(int playerID) | SCR_NotificationSenderComponent | |
| OnWeatherChangedNotificationDelay(int playerID) | SCR_NotificationSenderComponent | protected |
| OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
| PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| RplLoad(ScriptBitReader reader) | SCR_NotificationSenderComponent | |
| RplSave(ScriptBitWriter writer) | SCR_NotificationSenderComponent | |
| SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
| SetFriendlyFireKillFeedType(SCR_EFriendlyFireKillFeedType friendlyFireKillFeedType, int playerNotificationId=-1) | SCR_NotificationSenderComponent | |
| SetFriendlyFireKillFeedTypeBroadcast(SCR_EFriendlyFireKillFeedType friendlyFireKillFeedType) | SCR_NotificationSenderComponent | protected |
| SetKillFeedType(EKillFeedType killFeedType, int playerNotificationId=-1) | SCR_NotificationSenderComponent | |
| SetKillFeedTypeBroadcast(EKillFeedType killFeedType) | SCR_NotificationSenderComponent | protected |
| SetReceiveKillFeedType(EKillFeedReceiveType receiveKillFeedType, int playerNotificationId=-1) | SCR_NotificationSenderComponent | |
| SetReceiveKillFeedTypeBroadcast(EKillFeedReceiveType receiveKillFeedType) | SCR_NotificationSenderComponent | protected |