Notification which allows for displaying the name of a task and group name Displays a notification: %1 = task name, %2 = group name SCR_NotificationData: m_iParam1 = taskNotification, m_iParam2 = taskNotificationMsg, m_iParam3 = factionId, m_iParam4 = baseCallsign, m_iParam5 = groupID.
More...
|
| ENotification | m_NotificationKey |
| |
| bool | m_bPriorityNotification |
| |
| ref SCR_UINotificationInfo | m_info |
| |
| const int | MAX_USERNAME_CHARACTERS = 32 |
| |
| string | GetTaskName (SCR_ETaskNotification taskNotification, SCR_ETaskNotificationMsg taskNotificationMsg, int factionId, int baseCallsign, int grid) |
| |
| bool | GetPlayerName (int playerID, out string playerName) |
| |
| bool | GetEditableEntityName (int entityRplID, out string entityName, bool useCharacterName=false) |
| |
| bool | IsPlayerFriendlyToLocalPlayer (int notificationPlayerID, bool friendlyIfNoFaction=false) |
| |
| bool | IsEntityFriendlyToLocalPlayer (IEntity notificationEntity, bool friendlyIfNoFaction=false) |
| |
| bool | GetFactionName (int factionIndex, out string factionName) |
| |
| bool | GetCharacterName (int entityRplID, out string format, out string firstname, out string alias, out string surname) |
| |
| bool | GetEntityCallsign (int rplID, out string callsign) |
| |
| bool | GetGroupNameFromGroupID (int playerGroupId, out string groupName) |
| |
| bool | GetInventoryItemName (RplId rplId, out string itemName) |
| |
| bool | CanSetPosition (SCR_NotificationData data) |
| |
| void | SetPositionDataEditablePlayer (int playerID, SCR_NotificationData data) |
| |
| void | SetPositionDataEditableEntity (int enditableEntityID, SCR_NotificationData data) |
| |
| ENotificationColor | GetFactionRelatedColorPlayer (int notificationPlayerID, ENotificationColor colorType) |
| |
| ENotificationColor | GetFactionRelatedColorEntity (int notificationEntityID, ENotificationColor colorType) |
| |
| bool | AreEntitiesFriendly (int entity1ID, bool entity1IsPlayer, int entity2ID, bool entity2IsPlayer) |
| |
| bool | m_bAddFriendlyIndicator |
| |
| const LocalizedString | FRIENDLY_INDICATOR = "#AR-Notification_FriendlyIndicator" |
| | String used to indicate friendly entities together with the name eg: (Friendly) [PlayerName]. Used only if m_bAddFriendlyIndicator is true.
|
| |
| const LocalizedString | LOCAL_PLAYER_INDICATOR = "#AR-Notification_LocalPlayerIndicator" |
| |
| static const float | PLATFORM_ICON_SIZE = 2 |
| |
Notification which allows for displaying the name of a task and group name Displays a notification: %1 = task name, %2 = group name SCR_NotificationData: m_iParam1 = taskNotification, m_iParam2 = taskNotificationMsg, m_iParam3 = factionId, m_iParam4 = baseCallsign, m_iParam5 = groupID.