◆ GetOutfitFactionData() [1/2]
Get specific outfit data of faction (Will return the first valid found) param[in] faction Faction Key to find data of return Found data (Can be null)
◆ GetOutfitFactionData() [2/2]
Get specific outfit data of faction (Will return the first valid found) param[in] faction Faction to find data of return Found data (Can be null)
◆ GetOutfitFactionDataArray()
int SCR_OutfitFactionDataHolder.GetOutfitFactionDataArray |
( |
out notnull array< SCR_OutfitFactionData > | outfitDataArray | ) |
|
Get Outfit data array.
- Parameters
-
[in] | outfitValues | Array to add data to (Will be cleared) |
- Returns
- Array Count
◆ GetOutfitFactionDataArrayCount()
int SCR_OutfitFactionDataHolder.GetOutfitFactionDataArrayCount |
( |
| ) |
|
- Returns
- Count of outfit data array
◆ Init()
void SCR_OutfitFactionDataHolder.Init |
( |
notnull FactionManager | factionManager | ) |
|
Init the faction outfit data array.
◆ m_aOutfitFactionData
The documentation for this interface was generated from the following file:
- Game/Inventory/SCR_ItemOutfitFactionComponent.c