◆ m_AudioSourceConfiguration
◆ m_bFirstContactOnly
| bool SCR_ParticleContactComponentClass.m_bFirstContactOnly |
◆ m_bParticleOriented
| bool SCR_ParticleContactComponentClass.m_bParticleOriented |
◆ m_bPlayParticle
| bool SCR_ParticleContactComponentClass.m_bPlayParticle |
◆ m_bSurfaceSignal
| bool SCR_ParticleContactComponentClass.m_bSurfaceSignal |
◆ m_iEffectIndex
| int SCR_ParticleContactComponentClass.m_iEffectIndex |
◆ m_iGameMaterialEffect
| int SCR_ParticleContactComponentClass.m_iGameMaterialEffect |
◆ m_Particle
| ResourceName SCR_ParticleContactComponentClass.m_Particle |
The documentation for this interface was generated from the following file:
- Game/Components/SCR_ParticleContactComponent.c