◆ m_AudioSourceConfiguration
◆ m_bFirstContactOnly
      
        
          | bool SCR_ParticleContactComponentClass.m_bFirstContactOnly | 
        
      
 
 
◆ m_bParticleOriented
      
        
          | bool SCR_ParticleContactComponentClass.m_bParticleOriented | 
        
      
 
 
◆ m_bPlayParticle
      
        
          | bool SCR_ParticleContactComponentClass.m_bPlayParticle | 
        
      
 
 
◆ m_bSurfaceSignal
      
        
          | bool SCR_ParticleContactComponentClass.m_bSurfaceSignal | 
        
      
 
 
◆ m_iEffectIndex
      
        
          | int SCR_ParticleContactComponentClass.m_iEffectIndex | 
        
      
 
 
◆ m_iGameMaterialEffect
      
        
          | int SCR_ParticleContactComponentClass.m_iGameMaterialEffect | 
        
      
 
 
◆ m_Particle
      
        
          | ResourceName SCR_ParticleContactComponentClass.m_Particle | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/Components/SCR_ParticleContactComponent.c