Arma Reforger Script API
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SCR_PlayerDeployMenuHandlerComponent Member List

This is the complete list of members for SCR_PlayerDeployMenuHandlerComponent, including all inherited members.

CanOpenMenu()SCR_PlayerDeployMenuHandlerComponentprotected
CanOpenWelcomeScreen()SCR_PlayerDeployMenuHandlerComponentprotected
CheckSpawnsOrWait(const FactionKey factionKey)SCR_PlayerDeployMenuHandlerComponentprotected
CloseMenu()SCR_PlayerDeployMenuHandlerComponentprotected
CloseWelcomeScreen()SCR_PlayerDeployMenuHandlerComponentprotected
GetLastUsedSpawnPointId()SCR_PlayerDeployMenuHandlerComponent
GetPlayerController()SCR_PlayerDeployMenuHandlerComponent
HandleWaitForSpawnPoints()SCR_PlayerDeployMenuHandlerComponentprotected
HasPlayableFaction()SCR_PlayerDeployMenuHandlerComponentprotected
IsMenuOpen()SCR_PlayerDeployMenuHandlerComponentprotected
IsWelcomeScreenOpen()SCR_PlayerDeployMenuHandlerComponentprotected
m_iLastUsedSpawnPointSCR_PlayerDeployMenuHandlerComponentprotected
OnDelete(IEntity owner)SCR_PlayerDeployMenuHandlerComponentprotected
OnPlayerFactionAssigned(SCR_PlayerFactionAffiliationComponent component, Faction previous, Faction current)SCR_PlayerDeployMenuHandlerComponentprotected
OnPlayerReconnect(int state)SCR_PlayerDeployMenuHandlerComponentprotected
OnPlayerSpawnPointAdded(SCR_SpawnPoint sp)SCR_PlayerDeployMenuHandlerComponentprotected
OnPostInit(IEntity owner)SCR_PlayerDeployMenuHandlerComponentprotected
OnRespawnReady()SCR_PlayerDeployMenuHandlerComponentprotected
SetLastUsedSpawnPointId(RplId id)SCR_PlayerDeployMenuHandlerComponent
SetNotReady(SCR_SpawnRequestComponent requestComponent, SCR_ESpawnResult response)SCR_PlayerDeployMenuHandlerComponentprotected
SetReady()SCR_PlayerDeployMenuHandlerComponentprotected
SetReadyDelayed()SCR_PlayerDeployMenuHandlerComponentprotected
SetWelcomeClosed()SCR_PlayerDeployMenuHandlerComponent
SGetOnMenuClosed()SCR_PlayerDeployMenuHandlerComponentstatic
Update(float timeSlice)SCR_PlayerDeployMenuHandlerComponent