◆ CheckIfShowIcon()
void SCR_PlayerListButtonNotificationUIComponent.CheckIfShowIcon |
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◆ HandlerAttached()
override void SCR_PlayerListButtonNotificationUIComponent.HandlerAttached |
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◆ HandlerDeattached()
override void SCR_PlayerListButtonNotificationUIComponent.HandlerDeattached |
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◆ RefreshNotificationIcon()
void SCR_PlayerListButtonNotificationUIComponent.RefreshNotificationIcon |
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◆ m_bHasGroupInvite
bool SCR_PlayerListButtonNotificationUIComponent.m_bHasGroupInvite |
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◆ m_bNoGameMaster
bool SCR_PlayerListButtonNotificationUIComponent.m_bNoGameMaster |
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◆ m_bVoteActive
bool SCR_PlayerListButtonNotificationUIComponent.m_bVoteActive |
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◆ m_DelegateManager
◆ m_NotificationIcon
ImageWidget SCR_PlayerListButtonNotificationUIComponent.m_NotificationIcon |
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◆ m_NotificationTypesActive
int SCR_PlayerListButtonNotificationUIComponent.m_NotificationTypesActive = 0 |
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◆ m_PlayerControllerGroupComponent
◆ m_RefreshRateInSeconds
float SCR_PlayerListButtonNotificationUIComponent.m_RefreshRateInSeconds |
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◆ m_sGroupInvite
ResourceName SCR_PlayerListButtonNotificationUIComponent.m_sGroupInvite |
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◆ m_sMultipleNotifications
ResourceName SCR_PlayerListButtonNotificationUIComponent.m_sMultipleNotifications |
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◆ m_sNoGameMaster
ResourceName SCR_PlayerListButtonNotificationUIComponent.m_sNoGameMaster |
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◆ m_sNotificationIconName
string SCR_PlayerListButtonNotificationUIComponent.m_sNotificationIconName |
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◆ m_sVoteActive
ResourceName SCR_PlayerListButtonNotificationUIComponent.m_sVoteActive |
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◆ m_VotingManagerComponent
The documentation for this interface was generated from the following file:
- Game/UI/Components/SCR_PlayerListButtonNotificationUIComponent.c