◆ CheckIfShowIcon()
| void SCR_PlayerListButtonNotificationUIComponent.CheckIfShowIcon |
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◆ HandlerAttached()
| override void SCR_PlayerListButtonNotificationUIComponent.HandlerAttached |
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Widget | w | ) |
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◆ HandlerDeattached()
| override void SCR_PlayerListButtonNotificationUIComponent.HandlerDeattached |
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Widget | w | ) |
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◆ RefreshNotificationIcon()
| void SCR_PlayerListButtonNotificationUIComponent.RefreshNotificationIcon |
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◆ m_bHasGroupInvite
| bool SCR_PlayerListButtonNotificationUIComponent.m_bHasGroupInvite |
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◆ m_bNoGameMaster
| bool SCR_PlayerListButtonNotificationUIComponent.m_bNoGameMaster |
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◆ m_bVoteActive
| bool SCR_PlayerListButtonNotificationUIComponent.m_bVoteActive |
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◆ m_DelegateManager
◆ m_NotificationIcon
| ImageWidget SCR_PlayerListButtonNotificationUIComponent.m_NotificationIcon |
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◆ m_NotificationTypesActive
| int SCR_PlayerListButtonNotificationUIComponent.m_NotificationTypesActive = 0 |
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◆ m_PlayerControllerGroupComponent
◆ m_RefreshRateInSeconds
| float SCR_PlayerListButtonNotificationUIComponent.m_RefreshRateInSeconds |
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◆ m_sGroupInvite
| ResourceName SCR_PlayerListButtonNotificationUIComponent.m_sGroupInvite |
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◆ m_sMultipleNotifications
| ResourceName SCR_PlayerListButtonNotificationUIComponent.m_sMultipleNotifications |
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◆ m_sNoGameMaster
| ResourceName SCR_PlayerListButtonNotificationUIComponent.m_sNoGameMaster |
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◆ m_sNotificationIconName
| string SCR_PlayerListButtonNotificationUIComponent.m_sNotificationIconName |
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◆ m_sVoteActive
| ResourceName SCR_PlayerListButtonNotificationUIComponent.m_sVoteActive |
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◆ m_VotingManagerComponent
The documentation for this interface was generated from the following file:
- Game/UI/Components/SCR_PlayerListButtonNotificationUIComponent.c