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static SCR_PlayerLoadoutInfo | Create (int playerId) |
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static bool | Extract (SCR_PlayerLoadoutInfo instance, ScriptCtx ctx, SSnapSerializerBase snapshot) |
| Codec methods.
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static bool | Inject (SSnapSerializerBase snapshot, ScriptCtx ctx, SCR_PlayerLoadoutInfo instance) |
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static void | Encode (SSnapSerializerBase snapshot, ScriptCtx ctx, ScriptBitSerializer packet) |
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static bool | Decode (ScriptBitSerializer packet, ScriptCtx ctx, SSnapSerializerBase snapshot) |
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static bool | SnapCompare (SSnapSerializerBase lhs, SSnapSerializerBase rhs, ScriptCtx ctx) |
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static bool | PropCompare (SCR_PlayerLoadoutInfo instance, SSnapSerializerBase snapshot, ScriptCtx ctx) |
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◆ Create()
◆ Decode()
static bool SCR_PlayerLoadoutInfo.Decode |
( |
ScriptBitSerializer |
packet, |
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ScriptCtx |
ctx, |
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SSnapSerializerBase |
snapshot |
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) |
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static |
- Parameters
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[in] | packet | |
[in] | ctx | |
[in] | snapshot | |
- Returns
◆ Encode()
static void SCR_PlayerLoadoutInfo.Encode |
( |
SSnapSerializerBase |
snapshot, |
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ScriptCtx |
ctx, |
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ScriptBitSerializer |
packet |
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) |
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static |
- Parameters
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[in] | snapshot | |
[in] | ctx | |
[in] | packet | |
◆ Extract()
static bool SCR_PlayerLoadoutInfo.Extract |
( |
SCR_PlayerLoadoutInfo |
instance, |
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ScriptCtx |
ctx, |
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SSnapSerializerBase |
snapshot |
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) |
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static |
Codec methods.
- Parameters
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[in] | instance | |
[in] | ctx | |
[in] | snapshot | |
- Returns
◆ GetLoadoutIndex()
int SCR_PlayerLoadoutInfo.GetLoadoutIndex |
( |
| ) |
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◆ GetPlayerId()
int SCR_PlayerLoadoutInfo.GetPlayerId |
( |
| ) |
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◆ Inject()
static bool SCR_PlayerLoadoutInfo.Inject |
( |
SSnapSerializerBase |
snapshot, |
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ScriptCtx |
ctx, |
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SCR_PlayerLoadoutInfo |
instance |
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) |
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static |
- Parameters
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[in] | snapshot | |
[in] | ctx | |
[in] | instance | |
- Returns
◆ PropCompare()
static bool SCR_PlayerLoadoutInfo.PropCompare |
( |
SCR_PlayerLoadoutInfo |
instance, |
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SSnapSerializerBase |
snapshot, |
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ScriptCtx |
ctx |
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) |
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static |
- Parameters
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[in] | instance | |
[in] | snapshot | |
[in] | ctx | |
- Returns
◆ SetLoadoutIndex()
void SCR_PlayerLoadoutInfo.SetLoadoutIndex |
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int |
loadoutIndex | ) |
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◆ SnapCompare()
static bool SCR_PlayerLoadoutInfo.SnapCompare |
( |
SSnapSerializerBase |
lhs, |
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SSnapSerializerBase |
rhs, |
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ScriptCtx |
ctx |
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) |
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static |
◆ m_iLoadoutIndex
int SCR_PlayerLoadoutInfo.m_iLoadoutIndex = -1 |
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protected |
◆ m_iPlayerId
int SCR_PlayerLoadoutInfo.m_iPlayerId |
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protected |
The documentation for this interface was generated from the following file:
- Game/GameMode/Loadout/SCR_PlayerLoadoutInfo.c