Arma Reforger Script API
Loading...
Searching...
No Matches
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_PlayerName Interface Reference
Inheritance diagram for SCR_PlayerName:
[legend]

Public Member Functions

override void HandlerAttached (Widget w)
 
void SetIcon (ResourceName icon)
 
void SetPlayer (int pid)
 
int GetPlayerId ()
 

Protected Member Functions

void SetPlatform ()
 

Protected Attributes

string m_sIcon
 
ImageWidget m_wIcon
 
string m_sName
 
TextWidget m_wName
 
ResourceName m_sIcons = "{D17288006833490F}UI/Textures/Icons/icons_wrapperUI-32.imageset"
 
int m_iPlayerId
 

Member Function Documentation

◆ GetPlayerId()

int SCR_PlayerName.GetPlayerId ( )

◆ HandlerAttached()

override void SCR_PlayerName.HandlerAttached ( Widget  w)

◆ SetIcon()

void SCR_PlayerName.SetIcon ( ResourceName  icon)

◆ SetPlatform()

void SCR_PlayerName.SetPlatform ( )
protected

◆ SetPlayer()

void SCR_PlayerName.SetPlayer ( int  pid)

Member Data Documentation

◆ m_iPlayerId

int SCR_PlayerName.m_iPlayerId
protected

◆ m_sIcon

string SCR_PlayerName.m_sIcon
protected

◆ m_sIcons

ResourceName SCR_PlayerName.m_sIcons = "{D17288006833490F}UI/Textures/Icons/icons_wrapperUI-32.imageset"
protected

◆ m_sName

string SCR_PlayerName.m_sName
protected

◆ m_wIcon

ImageWidget SCR_PlayerName.m_wIcon
protected

◆ m_wName

TextWidget SCR_PlayerName.m_wName
protected

The documentation for this interface was generated from the following file: