◆ SCR_PlayerRestrictionZoneData()
void SCR_PlayerRestrictionZoneData.SCR_PlayerRestrictionZoneData |
( |
IEntity |
playerEntity | ) |
|
◆ m_bInWarningZone
bool SCR_PlayerRestrictionZoneData.m_bInWarningZone |
◆ m_bInZone
bool SCR_PlayerRestrictionZoneData.m_bInZone |
◆ m_PlayerEntity
IEntity SCR_PlayerRestrictionZoneData.m_PlayerEntity |
◆ m_vZoneCenter
vector SCR_PlayerRestrictionZoneData.m_vZoneCenter |
The documentation for this interface was generated from the following file:
- Game/RestrictionZone/SCR_PlayersRestrictionZoneManagerComponent.c