◆ SCR_PlayerRestrictionZoneData()
      
        
          | void SCR_PlayerRestrictionZoneData.SCR_PlayerRestrictionZoneData  | 
          ( | 
          IEntity |           playerEntity | ) | 
           | 
        
      
 
 
◆ m_bInWarningZone
      
        
          | bool SCR_PlayerRestrictionZoneData.m_bInWarningZone | 
        
      
 
 
◆ m_bInZone
      
        
          | bool SCR_PlayerRestrictionZoneData.m_bInZone | 
        
      
 
 
◆ m_PlayerEntity
      
        
          | IEntity SCR_PlayerRestrictionZoneData.m_PlayerEntity | 
        
      
 
 
◆ m_vZoneCenter
      
        
          | vector SCR_PlayerRestrictionZoneData.m_vZoneCenter | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/RestrictionZone/SCR_PlayersRestrictionZoneManagerComponent.c