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SCR_PluginCategory Interface Reference

Static Public Attributes

static const string BIKI = "BIKI"
 
static const string EDITOR = "In-game Editor"
 
static const string RESOURCEMANAGER_BOOKMARKS = "Bookmarks"
 
static const string RESOURCEMANAGER_ENFUSION_BLENDER_TOOLS = "Enfusion Blender Tools (EBT)"
 
static const string RESOURCEMANAGER_PREFABS = "Prefabs"
 
static const string SCRIPTEDITOR_VCS = "Version Control System"
 
static const string WORLDEDITOR_BUILDING_DESTRUCTION = "Building Destruction"
 
static const string WORLDEDITOR_ENTITY_CHECK = "Entity checks"
 
static const string WORLDEDITOR_IMPORT_EXPORT = "Import//Export"
 
static const string WORLDEDITOR_MASS_PROCESSING = "Mass Processing"
 
static const string WORLDEDITOR_TERRAIN = "Terrain"
 
static const string WORLDEDITOR_SETUP = "Setup"
 
static const string WORLDEDITOR_SETUP_GAMEMODE = WORLDEDITOR_SETUP + "/GameMode"
 
static const string WORLDEDITOR_SETUP_WORLD = WORLDEDITOR_SETUP + "/World"
 

Member Data Documentation

◆ BIKI

const string SCR_PluginCategory.BIKI = "BIKI"
static

◆ EDITOR

const string SCR_PluginCategory.EDITOR = "In-game Editor"
static

◆ RESOURCEMANAGER_BOOKMARKS

const string SCR_PluginCategory.RESOURCEMANAGER_BOOKMARKS = "Bookmarks"
static

◆ RESOURCEMANAGER_ENFUSION_BLENDER_TOOLS

const string SCR_PluginCategory.RESOURCEMANAGER_ENFUSION_BLENDER_TOOLS = "Enfusion Blender Tools (EBT)"
static

◆ RESOURCEMANAGER_PREFABS

const string SCR_PluginCategory.RESOURCEMANAGER_PREFABS = "Prefabs"
static

◆ SCRIPTEDITOR_VCS

const string SCR_PluginCategory.SCRIPTEDITOR_VCS = "Version Control System"
static

◆ WORLDEDITOR_BUILDING_DESTRUCTION

const string SCR_PluginCategory.WORLDEDITOR_BUILDING_DESTRUCTION = "Building Destruction"
static

◆ WORLDEDITOR_ENTITY_CHECK

const string SCR_PluginCategory.WORLDEDITOR_ENTITY_CHECK = "Entity checks"
static

◆ WORLDEDITOR_IMPORT_EXPORT

const string SCR_PluginCategory.WORLDEDITOR_IMPORT_EXPORT = "Import//Export"
static

◆ WORLDEDITOR_MASS_PROCESSING

const string SCR_PluginCategory.WORLDEDITOR_MASS_PROCESSING = "Mass Processing"
static

◆ WORLDEDITOR_SETUP

const string SCR_PluginCategory.WORLDEDITOR_SETUP = "Setup"
static

◆ WORLDEDITOR_SETUP_GAMEMODE

const string SCR_PluginCategory.WORLDEDITOR_SETUP_GAMEMODE = WORLDEDITOR_SETUP + "/GameMode"
static

◆ WORLDEDITOR_SETUP_WORLD

const string SCR_PluginCategory.WORLDEDITOR_SETUP_WORLD = WORLDEDITOR_SETUP + "/World"
static

◆ WORLDEDITOR_TERRAIN

const string SCR_PluginCategory.WORLDEDITOR_TERRAIN = "Terrain"
static

The documentation for this interface was generated from the following file: