Arma Reforger Script API
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SCR_Position Interface Reference
Inheritance diagram for SCR_Position:
SCR_SpawnPoint SCR_CampaignSpawnPointGroup SCR_CampaignSupplyRestrictedSpawnPoint SCR_DeployableSpawnPoint SCR_PlayerSpawnPoint SCR_RadioVehicleSpawnPoint SCR_RestrictedDeployableSpawnPoint SCR_PlayerRadioSpawnPoint SCR_PlayerRadioSpawnPointCampaign

Public Member Functions

void SetColorAndText ()
 
override int _WB_GetAfterWorldUpdateSpecs (IEntitySource src)
 
override void _WB_AfterWorldUpdate (float timeSlice)
 
void SCR_Position (IEntitySource src, IEntity parent)
 

Protected Attributes

int m_iColor = Color.WHITE
 
string m_sText = string.Empty
 

Constructor & Destructor Documentation

◆ SCR_Position()

void SCR_Position.SCR_Position ( IEntitySource src,
IEntity parent )
Parameters
[in]src
[in]parent

Member Function Documentation

◆ _WB_AfterWorldUpdate()

override void SCR_Position._WB_AfterWorldUpdate ( float timeSlice)

◆ _WB_GetAfterWorldUpdateSpecs()

override int SCR_Position._WB_GetAfterWorldUpdateSpecs ( IEntitySource src)

◆ SetColorAndText()

void SCR_Position.SetColorAndText ( )

Implemented in SCR_SpawnPoint.

Member Data Documentation

◆ m_iColor

int SCR_Position.m_iColor = Color.WHITE
protected

◆ m_sText

string SCR_Position.m_sText = string.Empty
protected

The documentation for this interface was generated from the following file: