Arma Reforger Script API
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Preview entity created from entity prefab. More...
Public Member Functions | |
void | CreatePrefabFromSource (WorldEditorAPI api, ResourceName basePrefab) |
override void | _WB_OnContextMenu (int id) |
override array< ref WB_UIMenuItem > | _WB_GetContextMenuItems () |
Public Member Functions inherited from SCR_BasePreviewEntity | |
void | SetPreviewTransform (vector worldTransform[4], EEditorTransformVertical verticalMode, float heightTerrain=0, bool isUnderwater=false, TraceParam trace=null) |
Set transformation of the preview. | |
array< SCR_BasePreviewEntity > | GetPreviewChildren () |
Get all direct preview entity children. | |
IEntity | GetSourceEntity () |
Get entity from which the preview was copied from. | |
void | GetPreviewBounds (out vector outBoundMin, out vector outBoundMax) |
Get local bounding box of the preview entity (including all children) | |
bool | HasMultipleEditableEntities () |
void | SCR_BasePreviewEntity (IEntitySource src, IEntity parent) |
void | ~SCR_BasePreviewEntity () |
override void | _WB_GetBoundBox (inout vector min, inout vector max, IEntitySource src) |
override void | _WB_AfterWorldUpdate (float timeSlice) |
Static Public Member Functions | |
static SCR_BasePreviewEntity | SpawnPreviewFromPrefab (Resource prefabResource, ResourceName previewPrefab, BaseWorld world=null, EntitySpawnParams spawnParams=null, ResourceName material=ResourceName.Empty, EPreviewEntityFlag flags=0) |
Spawn preview entity from prefab resource. | |
static array< ref SCR_BasePreviewEntry > | GetPreviewEntriesFromPrefab (Resource prefabResource) |
Get unifiedpreview configuration from prefab resource. | |
static void | GetPreviewEntries (IEntitySource entitySource, out notnull array< ref SCR_BasePreviewEntry > outEntries, int parentID=-1, SCR_BasePreviewEntry entry=null, EPreviewEntityFlag flags=0) |
Get preview entries from entity source. | |
Static Public Member Functions inherited from SCR_BasePreviewEntity | |
static SCR_BasePreviewEntity | SpawnPreview (notnull array< ref SCR_BasePreviewEntry > entries, ResourceName previewPrefab, BaseWorld world=null, EntitySpawnParams spawnParams=null, ResourceName material=ResourceName.Empty, EPreviewEntityFlag flags=0) |
Spawn preview entity from entries. | |
Static Protected Member Functions | |
static void | GetPreviewEntriesFromSlot (BaseContainer slotSource, out notnull array< ref SCR_BasePreviewEntry > outEntries, int parentID=-1, ResourceName slotPrefab=ResourceName.Empty) |
static void | GetPreviewEntriesFromLink (SCR_EditorLinkEntry link, out notnull array< ref SCR_BasePreviewEntry > outEntries, int parentID=-1, float parentScale=1) |
Protected Attributes | |
ResourceName | m_SourcePrefab |
Protected Attributes inherited from SCR_BasePreviewEntity | |
EPreviewEntityFlag | m_Flags |
IEntity | m_Entity |
IEntitySource | m_EntitySource |
float | m_fHeightTerrain = -1 |
bool | m_bIsOnOrigTransform = true |
vector | m_vLocalTransform [4] |
vector | m_vTerrainTransform [4] |
ref array< SCR_BasePreviewEntity > | m_aChildren |
vector | m_vBounds [2] |
bool | m_bHasMultipleEditableEntities |
Additional Inherited Members | |
Protected Member Functions inherited from SCR_BasePreviewEntity | |
void | SetChildTransform (EEditorTransformVertical verticalMode, float heightTerrain, bool isUnderwater=false, TraceParam trace=null) |
void | SetPreviewObject (VObject mesh, ResourceName material) |
void | EOnPreviewInit (SCR_BasePreviewEntry entry, SCR_BasePreviewEntity root) |
Init event called when the preview is created. | |
void | EOnRootPreviewInit (array< ref SCR_BasePreviewEntry > entries) |
Init event called on preview root entity. | |
Preview entity created from entity prefab.
override array< ref WB_UIMenuItem > SCR_PrefabPreviewEntity._WB_GetContextMenuItems | ( | ) |
override void SCR_PrefabPreviewEntity._WB_OnContextMenu | ( | int | id | ) |
void SCR_PrefabPreviewEntity.CreatePrefabFromSource | ( | WorldEditorAPI | api, |
ResourceName | basePrefab | ||
) |
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Get preview entries from entity source.
entitySource | Entity source | |
[out] | outEntries | Array filled with preview entries |
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staticprotected |
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Get unifiedpreview configuration from prefab resource.
prefabResource | Prefab resource |
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staticprotected |
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Spawn preview entity from prefab resource.
prefabResource | Entity prefab resource |
previewPrefab | Prefab from which the preview entity will be spawned from. Apart from file path, it can be also class name |
world | World in which the preview will be spawned |
spawnParams | Spawn params of the preview |
material | Material of the preview |
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protected |