Arma Reforger Script API
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Public Member Functions | Protected Attributes | List of all members
SCR_PrefabSpawnPoint Interface Reference

Prefab Spawn Point Entity defines position where prefab can be spawned. More...

Inheritance diagram for SCR_PrefabSpawnPoint:
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Public Member Functions

EPrefabSpawnType GetType ()
 
bool ShouldSnapToGroud ()
 
bool ShouldSnapToGround ()
 
void SCR_PrefabSpawnPoint (IEntitySource src, IEntity parent)
 
void ~SCR_PrefabSpawnPoint ()
 

Protected Attributes

EPrefabSpawnType m_eType
 
bool m_bSnapToGroud
 

Detailed Description

Prefab Spawn Point Entity defines position where prefab can be spawned.

Constructor & Destructor Documentation

◆ SCR_PrefabSpawnPoint()

void SCR_PrefabSpawnPoint.SCR_PrefabSpawnPoint ( IEntitySource  src,
IEntity  parent 
)
Parameters
[in]src
[in]parent

◆ ~SCR_PrefabSpawnPoint()

void SCR_PrefabSpawnPoint.~SCR_PrefabSpawnPoint ( )

Member Function Documentation

◆ GetType()

EPrefabSpawnType SCR_PrefabSpawnPoint.GetType ( )
Returns

◆ ShouldSnapToGroud()

bool SCR_PrefabSpawnPoint.ShouldSnapToGroud ( )

◆ ShouldSnapToGround()

bool SCR_PrefabSpawnPoint.ShouldSnapToGround ( )
Returns

Member Data Documentation

◆ m_bSnapToGroud

bool SCR_PrefabSpawnPoint.m_bSnapToGroud
protected

◆ m_eType

EPrefabSpawnType SCR_PrefabSpawnPoint.m_eType
protected

The documentation for this interface was generated from the following file: