◆ GetPreviewEntries()
- Parameters
 - 
  
    | [out] | outEntries |  | 
    | [in] | entry |  | 
  
   
- Returns
 
 
 
◆ GetPreviewPrefab()
      
        
          | ResourceName SCR_PreviewEntityComponentClass.GetPreviewPrefab  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ IsRuntime()
      
        
          | bool SCR_PreviewEntityComponentClass.IsRuntime  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ m_aEntries
◆ m_bRuntime
  
  
      
        
          | bool SCR_PreviewEntityComponentClass.m_bRuntime | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_PreviewPrefab
  
  
      
        
          | ResourceName SCR_PreviewEntityComponentClass.m_PreviewPrefab | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/Entities/Preview/SCR_PreviewEntityComponent.c