◆ GetPreviewEntries()
- Parameters
-
[out] | outEntries | |
[in] | entry | |
- Returns
◆ GetPreviewPrefab()
ResourceName SCR_PreviewEntityComponentClass.GetPreviewPrefab |
( |
| ) |
|
◆ IsRuntime()
bool SCR_PreviewEntityComponentClass.IsRuntime |
( |
| ) |
|
◆ m_aEntries
◆ m_bRuntime
bool SCR_PreviewEntityComponentClass.m_bRuntime |
|
protected |
◆ m_PreviewPrefab
ResourceName SCR_PreviewEntityComponentClass.m_PreviewPrefab |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Entities/Preview/SCR_PreviewEntityComponent.c