◆ HandlerAttached()
override void SCR_ProgressBarWithSegments.HandlerAttached |
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Widget | w | ) |
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◆ SetProgressBarValues()
void SCR_ProgressBarWithSegments.SetProgressBarValues |
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float | value, |
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float | progressed, |
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float | minus ) |
◆ SetValue()
override void SCR_ProgressBarWithSegments.SetValue |
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float | value, |
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bool | animate = true ) |
◆ UpdateVisuals()
override void SCR_ProgressBarWithSegments.UpdateVisuals |
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bool | animate = true | ) |
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◆ m_fMinus
float SCR_ProgressBarWithSegments.m_fMinus |
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◆ m_fProgressed
float SCR_ProgressBarWithSegments.m_fProgressed |
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◆ m_iMinusBarColor
ref Color SCR_ProgressBarWithSegments.m_iMinusBarColor |
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◆ m_iProgressedBarColor
ref Color SCR_ProgressBarWithSegments.m_iProgressedBarColor |
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◆ m_wMinusBar
Widget SCR_ProgressBarWithSegments.m_wMinusBar |
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◆ m_wProgressedBar
Widget SCR_ProgressBarWithSegments.m_wProgressedBar |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/CareerProfile/SCR_ProgressBarWithSegments.c