Minimalist progress bar.
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◆ GetAnimationSpeed()
| float SCR_WLibProgressBarComponent.GetAnimationSpeed |
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◆ GetMax()
| float SCR_WLibProgressBarComponent.GetMax |
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◆ GetMin()
| float SCR_WLibProgressBarComponent.GetMin |
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◆ GetProgressBar()
| static SCR_WLibProgressBarComponent SCR_WLibProgressBarComponent.GetProgressBar |
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string | name, |
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Widget | parent, |
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bool | searchAllChildren = true ) |
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◆ GetRootWidget()
| Widget SCR_WLibProgressBarComponent.GetRootWidget |
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◆ GetValue()
| float SCR_WLibProgressBarComponent.GetValue |
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◆ HandlerAttached()
| override void SCR_WLibProgressBarComponent.HandlerAttached |
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Widget | w | ) |
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◆ IsUsingAnimationTime()
| bool SCR_WLibProgressBarComponent.IsUsingAnimationTime |
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◆ SetAnimationTime()
| void SCR_WLibProgressBarComponent.SetAnimationTime |
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float | value | ) |
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◆ SetChange()
| void SCR_WLibProgressBarComponent.SetChange |
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float | value | ) |
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◆ SetMax()
| void SCR_WLibProgressBarComponent.SetMax |
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float | value | ) |
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◆ SetMin()
| void SCR_WLibProgressBarComponent.SetMin |
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float | value | ) |
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◆ SetSliderChangeColor()
| void SCR_WLibProgressBarComponent.SetSliderChangeColor |
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Color | newColor | ) |
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◆ SetSliderColor()
| void SCR_WLibProgressBarComponent.SetSliderColor |
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Color | newColor | ) |
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◆ SetUsingAnimationTime()
| void SCR_WLibProgressBarComponent.SetUsingAnimationTime |
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bool | enable | ) |
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◆ SetValue()
| void SCR_WLibProgressBarComponent.SetValue |
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float | value, |
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bool | animate = true ) |
◆ StopProgressAnimation()
| void SCR_WLibProgressBarComponent.StopProgressAnimation |
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◆ UpdateVisuals()
| void SCR_WLibProgressBarComponent.UpdateVisuals |
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bool | animate = true | ) |
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◆ m_BackgroundColor
| ref Color SCR_WLibProgressBarComponent.m_BackgroundColor |
◆ m_bConstantAnimationSpeed
| bool SCR_WLibProgressBarComponent.m_bConstantAnimationSpeed |
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◆ m_bReverseDirection
| bool SCR_WLibProgressBarComponent.m_bReverseDirection |
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◆ m_fAnimationTime
| float SCR_WLibProgressBarComponent.m_fAnimationTime |
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◆ m_fChange
| float SCR_WLibProgressBarComponent.m_fChange |
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◆ m_fMax
| float SCR_WLibProgressBarComponent.m_fMax |
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◆ m_fMin
| float SCR_WLibProgressBarComponent.m_fMin |
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◆ m_fValue
| float SCR_WLibProgressBarComponent.m_fValue |
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◆ m_SliderColor
| ref Color SCR_WLibProgressBarComponent.m_SliderColor |
◆ m_wBar
| Widget SCR_WLibProgressBarComponent.m_wBar |
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◆ m_wChange
| Widget SCR_WLibProgressBarComponent.m_wChange |
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◆ m_wRoot
| Widget SCR_WLibProgressBarComponent.m_wRoot |
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◆ m_wSpacer
| Widget SCR_WLibProgressBarComponent.m_wSpacer |
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◆ WIDGET_CHANGE
| const string SCR_WLibProgressBarComponent.WIDGET_CHANGE = "Change" |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/WidgetLibrary/SCR_WLibProgressBar.c