◆ HandlerAttached()
override void SCR_ProgressDialog.HandlerAttached |
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Widget | w | ) |
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◆ SetProgress()
void SCR_ProgressDialog.SetProgress |
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float | progress | ) |
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◆ m_ProgressBar
◆ m_wTxtProgress
TextWidget SCR_ProgressDialog.m_wTxtProgress |
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protected |
◆ WIDGET_PROGRESS_BAR
const string SCR_ProgressDialog.WIDGET_PROGRESS_BAR = "ProgressDownload" |
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static |
◆ WIDGET_TEXT_PROGRESS
const string SCR_ProgressDialog.WIDGET_TEXT_PROGRESS = "TxtProgress" |
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static |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/SCR_ProgressDialog.c