|
| float | m_fInitSpeedCoef |
| |
| float | m_fWindSpeed |
| |
| ref TVectorArray | m_aFiringSolution |
| | [0] elevation angle [1] distance to point of impact [2] peak altitude
|
| |
| ref TVectorArray | m_aValues |
| | [0] azimuth correction due to the perpendicular wind [1] distance difference due to the parallel wind [2] angle of impact
|
| |
◆ SCR_ProjectileWindData()
| void SCR_ProjectileWindData.SCR_ProjectileWindData |
( |
float | initSpeedCoef, |
|
|
float | windSpeed, |
|
|
notnull TVectorArray | values, |
|
|
notnull TVectorArray | firingSolutions ) |
- Parameters
-
| [in] | initSpeedCoef | |
| [in] | windSpeed | |
| [in] | values | |
| [in] | firingSolutions | |
◆ GetDataByAngle()
| array< float > SCR_ProjectileWindData.GetDataByAngle |
( |
float | angle | ) |
|
- Parameters
-
- Returns
- an array with data coresponding to the given angle, or null [0] angle in radians [1] distance in meters [2] peak altitude [3] azimuth correction in milliradians for the crosswind [4] distance correction in meters for the parallel wind [5] impcat angle
◆ GetDataByDisance()
| array< float > SCR_ProjectileWindData.GetDataByDisance |
( |
float | distance, |
|
|
bool | directFire ) |
- Parameters
-
| [in] | distance | |
| [in] | directFire | |
- Returns
- an array with data coresponding to the given angle, or null [0] angle in radians [1] distance in meters [2] peak altitude [3] azimuth correction in milliradians for the crosswind [4] distance correction in meters for the parallel wind [5] impcat angle
◆ GetInitSpeedCoef()
| float SCR_ProjectileWindData.GetInitSpeedCoef |
( |
| ) |
|
◆ GetWindSpeed()
| float SCR_ProjectileWindData.GetWindSpeed |
( |
| ) |
|
◆ m_aFiringSolution
| ref TVectorArray SCR_ProjectileWindData.m_aFiringSolution |
|
protected |
[0] elevation angle [1] distance to point of impact [2] peak altitude
◆ m_aValues
| ref TVectorArray SCR_ProjectileWindData.m_aValues |
|
protected |
[0] azimuth correction due to the perpendicular wind [1] distance difference due to the parallel wind [2] angle of impact
◆ m_fInitSpeedCoef
| float SCR_ProjectileWindData.m_fInitSpeedCoef |
|
protected |
◆ m_fWindSpeed
| float SCR_ProjectileWindData.m_fWindSpeed |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Projectiles/SCR_ProjectileWindData.c