◆ GetGroupPrefabName()
ResourceName SCR_QRFGroupConfig.GetGroupPrefabName |
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◆ GetGroupType()
SCR_EQRFGroupType SCR_QRFGroupConfig.GetGroupType |
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◆ GetNumberOfAvailableGroups()
int SCR_QRFGroupConfig.GetNumberOfAvailableGroups |
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◆ GetSpawnCost()
int SCR_QRFGroupConfig.GetSpawnCost |
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◆ SetNumberOfAvailableGroups()
void SCR_QRFGroupConfig.SetNumberOfAvailableGroups |
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int |
newNumber | ) |
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◆ m_eGroupType
SCR_EQRFGroupType SCR_QRFGroupConfig.m_eGroupType |
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◆ m_iNumberOfAvailableGroups
int SCR_QRFGroupConfig.m_iNumberOfAvailableGroups |
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protected |
◆ m_iSpawnCost
int SCR_QRFGroupConfig.m_iSpawnCost |
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protected |
◆ m_sGroupPrefab
ResourceName SCR_QRFGroupConfig.m_sGroupPrefab |
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protected |
The documentation for this interface was generated from the following file:
- Game/ScenarioFramework/Configs/SCR_QRFGroupConfig.c