◆ SCR_QRFWaypointConfig()
      
        
          | void SCR_QRFWaypointConfig.SCR_QRFWaypointConfig  | 
          ( | 
          ResourceName |           wpPrefab,  | 
        
        
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          SCR_EQRFGroupOrderType |           groupType = SCR_EQRFGroupOrderType::ANY,  | 
        
        
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          int |           distanceOffset = 0,  | 
        
        
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          vector |           wpPosition = vector::Zero ) | 
        
      
 
- Parameters
 - 
  
    | [in] | wpPrefab | waypoint prefab that will be spawned  | 
    | [in] | groupType | information for which group type this waypoint is meant to be used  | 
    | [in] | distanceOffset | information of how far this waypoint should be positioned from the QRF target location  | 
    | [in] | wpPosition | optional storage for position for this waypoint  | 
  
   
 
 
◆ GetDistanceOffsetToTargetLocation()
      
        
          | int SCR_QRFWaypointConfig.GetDistanceOffsetToTargetLocation  | 
          ( | 
           | ) | 
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◆ GetOrderType()
      
        
          | SCR_EQRFGroupOrderType SCR_QRFWaypointConfig.GetOrderType  | 
          ( | 
           | ) | 
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◆ GetPosition()
      
        
          | vector SCR_QRFWaypointConfig.GetPosition  | 
          ( | 
           | ) | 
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◆ GetWaypointPrefabName()
      
        
          | ResourceName SCR_QRFWaypointConfig.GetWaypointPrefabName  | 
          ( | 
           | ) | 
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◆ m_eGroupType
  
  
      
        
          | SCR_EQRFGroupOrderType SCR_QRFWaypointConfig.m_eGroupType | 
         
       
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protected   | 
  
 
 
◆ m_iDistanceOffsetToTargetLocation
  
  
      
        
          | int SCR_QRFWaypointConfig.m_iDistanceOffsetToTargetLocation | 
         
       
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protected   | 
  
 
 
◆ m_sWPToSpawn
  
  
      
        
          | ResourceName SCR_QRFWaypointConfig.m_sWPToSpawn | 
         
       
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protected   | 
  
 
 
◆ m_vPosition
  
  
      
        
          | vector SCR_QRFWaypointConfig.m_vPosition | 
         
       
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protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/ScenarioFramework/Configs/SCR_QRFWaypointConfig.c