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void | SetCommandName (string name) |
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string | GetCommandName () |
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override void | ActivateContainer () |
| Gets called when the quickslot with this container is activated.
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override void | HandleVisualization (ImageWidget iconImage, RenderTargetWidget renderTarget, RichTextWidget text, TextWidget quickslotNumber) |
| Handles how the quickslot with this container is represented visually \params widgets that are available for the quickslot visualization.
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void | SCR_QuickslotCommandContainer (string name) |
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override bool | IsQuickslotActionAvailable () |
| returns true if the containers action can be performed
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void | ActivateContainer () |
| Gets called when the quickslot with this container is activated.
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void | HandleVisualization (ImageWidget iconImage, RenderTargetWidget renderTarget, RichTextWidget text, TextWidget quickslotNumber) |
| Handles how the quickslot with this container is represented visually \params widgets that are available for the quickslot visualization.
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bool | IsQuickslotActionAvailable () |
| returns true if the containers action can be performed
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◆ SCR_QuickslotCommandContainer()
void SCR_QuickslotCommandContainer.SCR_QuickslotCommandContainer |
( |
string |
name | ) |
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◆ ActivateContainer()
override void SCR_QuickslotCommandContainer.ActivateContainer |
( |
| ) |
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◆ GetCommandName()
string SCR_QuickslotCommandContainer.GetCommandName |
( |
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◆ HandleVisualization()
override void SCR_QuickslotCommandContainer.HandleVisualization |
( |
ImageWidget |
iconImage, |
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RenderTargetWidget |
renderTarget, |
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RichTextWidget |
text, |
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TextWidget |
quickslotNumber |
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) |
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Handles how the quickslot with this container is represented visually \params widgets that are available for the quickslot visualization.
Implements SCR_QuickslotBaseContainer.
◆ IsQuickslotActionAvailable()
override bool SCR_QuickslotCommandContainer.IsQuickslotActionAvailable |
( |
| ) |
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◆ SetCommandName()
void SCR_QuickslotCommandContainer.SetCommandName |
( |
string |
name | ) |
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◆ m_sCommandName
string SCR_QuickslotCommandContainer.m_sCommandName |
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protected |
The documentation for this interface was generated from the following file:
- Game/Inventory/SCR_QuickslotBaseContainer.c