| _WB_AfterWorldUpdate(float timeSlice) | SCR_Position |  | 
  | _WB_GetAfterWorldUpdateSpecs(IEntitySource src) | SCR_Position |  | 
  | ApplyFactionChange(FactionAffiliationComponent owner, Faction previousFaction, Faction newFaction) | SCR_SpawnPoint | protected | 
  | CanFinalizeSpawn_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity) | SCR_SpawnPoint |  | 
  | CanReserveFor_S(int playerId, out SCR_ESpawnResult result=SCR_ESpawnResult.SPAWN_NOT_ALLOWED) | SCR_RadioVehicleSpawnPoint |  | 
  | ClearReservationFor_S(int playerId) | SCR_SpawnPoint |  | 
  | CountSpawnPoints() | SCR_SpawnPoint | static | 
  | EOnInit(IEntity owner) | SCR_RadioVehicleSpawnPoint |  | 
  | Event_OnSpawnPointCountChanged | SCR_SpawnPoint | static | 
  | Event_SpawnPointAdded | SCR_SpawnPoint | static | 
  | Event_SpawnPointFactionAssigned | SCR_SpawnPoint | static | 
  | Event_SpawnPointRemoved | SCR_SpawnPoint | static | 
  | GetChildSpawnPoints() | SCR_SpawnPoint |  | 
  | GetEmptyPositionAndRotationInRange(out vector pos, out vector rot) | SCR_SpawnPoint | protected | 
  | GetFactionKey() | SCR_SpawnPoint |  | 
  | GetInfo() | SCR_SpawnPoint |  | 
  | GetOnSpawnPointEnabled() | SCR_SpawnPoint |  | 
  | GetOnSpawnPointFinalizeSpawn() | SCR_SpawnPoint | static | 
  | GetPositionAndRotation(out vector pos, out vector rot) | SCR_SpawnPoint |  | 
  | GetRandomSpawnPoint(SCR_ChimeraCharacter character) | SCR_SpawnPoint | static | 
  | GetRandomSpawnPointDeathmatch() | SCR_SpawnPoint | static | 
  | GetRandomSpawnPointForFaction(string factionKey) | SCR_SpawnPoint | static | 
  | GetRespawnTime() | SCR_SpawnPoint |  | 
  | GetRplId() | SCR_SpawnPoint |  | 
  | GetSpawnPointByIndex(int spawnPointIndex) | SCR_SpawnPoint | static | 
  | GetSpawnPointByRplId(RplId id) | SCR_SpawnPoint | static | 
  | GetSpawnPointCountForFaction(string factionKey) | SCR_SpawnPoint | static | 
  | GetSpawnPointIndex(SCR_SpawnPoint spawnPoint) | SCR_SpawnPoint | static | 
  | GetSpawnPointName() | SCR_SpawnPoint |  | 
  | GetSpawnPoints() | SCR_SpawnPoint | static | 
  | GetSpawnPointsForFaction(string factionKey) | SCR_SpawnPoint | static | 
  | GetSpawnPointsForPlayer(SCR_ChimeraCharacter character) | SCR_SpawnPoint | static | 
  | GetSpawnPositionRange() | SCR_SpawnPoint |  | 
  | GetSpawnRadius() | SCR_SpawnPoint |  | 
  | GetVisibleInDeployMapOnly() | SCR_SpawnPoint |  | 
  | InitFactionAffiliation(IEntity owner) | SCR_RadioVehicleSpawnPoint | protected | 
  | IsReservedFor_S(int playerId) | SCR_SpawnPoint |  | 
  | IsSpawnPointActive() | SCR_SpawnPoint |  | 
  | IsSpawnPointEnabled() | SCR_RadioVehicleSpawnPoint |  | 
  | IsSpawnPointVisibleForPlayer(int pid) | SCR_SpawnPoint |  | 
  | IsTimed() | SCR_SpawnPoint |  | 
  | LinkInfo(SCR_UIInfo info) | SCR_SpawnPoint |  | 
  | m_aChildren | SCR_SpawnPoint | protected | 
  | m_bShowInDeployMapOnly | SCR_SpawnPoint | protected | 
  | m_bSpawnPointEnabled | SCR_SpawnPoint | protected | 
  | m_bTimedSpawnPoint | SCR_SpawnPoint | protected | 
  | m_bUseNearbySpawnPositions | SCR_SpawnPoint | protected | 
  | m_FactionAffiliationComponent | SCR_SpawnPoint | protected | 
  | m_fRespawnTime | SCR_SpawnPoint | protected | 
  | m_fSpawnPositionUsageRange | SCR_SpawnPoint | protected | 
  | m_fSpawnRadius | SCR_SpawnPoint | protected | 
  | m_iColor | SCR_Position | protected | 
  | m_Info | SCR_SpawnPoint | protected | 
  | m_LinkedInfo | SCR_SpawnPoint | protected | 
  | m_OnSetSpawnPointEnabled | SCR_SpawnPoint | protected | 
  | m_PhysicsVehicle | SCR_RadioVehicleSpawnPoint | protected | 
  | m_PlayerSpawnPointManager | SCR_RadioVehicleSpawnPoint | protected | 
  | m_ReservationLocks | SCR_SpawnPoint | protected | 
  | m_RplComponent | SCR_SpawnPoint | protected | 
  | m_sFaction | SCR_SpawnPoint | protected | 
  | m_sSpawnPointName | SCR_SpawnPoint | protected | 
  | m_sText | SCR_Position | protected | 
  | OnFinalizeSpawnDone_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity) | SCR_SpawnPoint |  | 
  | OnSetEnabled() | SCR_SpawnPoint | protected | 
  | OnSetFactionKey() | SCR_SpawnPoint | protected | 
  | OnSpawnPointNameChanged | SCR_SpawnPoint | static | 
  | PrepareSpawnedEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity) | SCR_SpawnPoint |  | 
  | ReserveFor_S(int playerId) | SCR_SpawnPoint |  | 
  | RplLoad(ScriptBitReader reader) | SCR_SpawnPoint | protected | 
  | RplSave(ScriptBitWriter writer) | SCR_SpawnPoint |  | 
  | s_OnSpawnPointFinalizeSpawn | SCR_SpawnPoint | static | 
  | SCR_Position(IEntitySource src, IEntity parent) | SCR_Position |  | 
  | SCR_SpawnPoint(IEntitySource src, IEntity parent) | SCR_SpawnPoint |  | 
  | SetColorAndText() | SCR_SpawnPoint |  | 
  | SetFaction(Faction faction) | SCR_SpawnPoint |  | 
  | SetFactionKey(string factionKey) | SCR_SpawnPoint |  | 
  | SetInfo(SCR_UIInfo info) | SCR_SpawnPoint |  | 
  | SetIsTimed(bool isTimed) | SCR_SpawnPoint |  | 
  | SetRespawnTime(float time) | SCR_SpawnPoint |  | 
  | SetSpawnPointEnabled_S(bool enabled) | SCR_SpawnPoint |  | 
  | SetSpawnPointName(string name) | SCR_SpawnPoint |  | 
  | SetSpawnPositionRange(float range) | SCR_SpawnPoint |  | 
  | SetSpawnRadius(float radius) | SCR_SpawnPoint |  | 
  | SetUseNearbySpawnPositions(bool use) | SCR_SpawnPoint |  | 
  | SetVisibleInDeployMapOnly(bool visible) | SCR_SpawnPoint |  | 
  | ShowSpawnPointDescriptors(bool show, Faction faction) | SCR_SpawnPoint | static | 
  | ~SCR_SpawnPoint() | SCR_SpawnPoint |  |