◆ CheckIntervalIntersection()
static bool SCR_Rect2D.CheckIntervalIntersection |
( |
float |
aMin, |
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float |
aMax, |
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float |
bMin, |
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float |
bMax |
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) |
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staticprotected |
◆ ExpandAllDirections()
SCR_Rect2D SCR_Rect2D.ExpandAllDirections |
( |
float |
delta | ) |
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This rect will be expanded in all directions by given value.
◆ FromPoints()
static SCR_Rect2D SCR_Rect2D.FromPoints |
( |
vector |
lowerPoint, |
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vector |
higherPoint |
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) |
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static |
◆ FromPosAndSize()
static SCR_Rect2D SCR_Rect2D.FromPosAndSize |
( |
vector |
pos, |
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vector |
size |
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) |
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static |
◆ FromRect()
◆ GetCenter()
vector SCR_Rect2D.GetCenter |
( |
| ) |
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◆ GetHeight()
float SCR_Rect2D.GetHeight |
( |
| ) |
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◆ GetWidth()
float SCR_Rect2D.GetWidth |
( |
| ) |
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◆ HasInside() [1/2]
◆ HasInside() [2/2]
bool SCR_Rect2D.HasInside |
( |
vector |
point | ) |
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◆ Overlaps()
◆ p0
◆ p1
The documentation for this interface was generated from the following file: