◆ ComputePosition()
◆ DebugPrint()
| void SCR_ResourceContainerStorageQueue.DebugPrint |
( |
| ) |
|
◆ DecrementOffset()
| void SCR_ResourceContainerStorageQueue.DecrementOffset |
( |
int | decrement | ) |
|
◆ GetContainerAt()
◆ GetContainerCount()
| int SCR_ResourceContainerStorageQueue.GetContainerCount |
( |
| ) |
|
◆ GetContainerRelativeAt()
◆ GetOffsetPosition()
| int SCR_ResourceContainerStorageQueue.GetOffsetPosition |
( |
| ) |
|
◆ GetUpperOffsetPosition()
| int SCR_ResourceContainerStorageQueue.GetUpperOffsetPosition |
( |
| ) |
|
|
protected |
◆ IncrementOffset()
| void SCR_ResourceContainerStorageQueue.IncrementOffset |
( |
int | increment | ) |
|
◆ Initialize()
◆ InsertContainerAt()
◆ InsertContainerAtEx()
◆ IsEmpty()
| bool SCR_ResourceContainerStorageQueue.IsEmpty |
( |
| ) |
|
◆ RegisterContainer()
Registers a container into the queue.
- Parameters
-
| container | The container to be registered into the queue. |
- Returns
- Returns the position of the container in the queue.
Implemented in SCR_ResourceEncapsulatorContainerStorageQueue.
◆ Reset()
| void SCR_ResourceContainerStorageQueue.Reset |
( |
int | offsetPosition = 0 | ) |
|
◆ SCR_ResourceContainerStorage()
| void SCR_ResourceContainerStorageQueue.SCR_ResourceContainerStorage |
( |
| ) |
|
◆ SetOffsetPosition()
| void SCR_ResourceContainerStorageQueue.SetOffsetPosition |
( |
int | offset | ) |
|
◆ ShouldContainerChangeCauseUpdate()
| bool SCR_ResourceContainerStorageQueue.ShouldContainerChangeCauseUpdate |
( |
| ) |
|
◆ UnregisterContainerAt()
| void SCR_ResourceContainerStorageQueue.UnregisterContainerAt |
( |
int | position | ) |
|
Unegisters the container at a specific position in the queue.
◆ UnregisterFirstContainer()
| void SCR_ResourceContainerStorageQueue.UnregisterFirstContainer |
( |
| ) |
|
Unegisters the first container in the queue.
◆ m_iContainerCount
| int SCR_ResourceContainerStorageQueue.m_iContainerCount |
|
protected |
◆ m_iOffsetPosition
| int SCR_ResourceContainerStorageQueue.m_iOffsetPosition |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Sandbox/Resources/ContainerQueue/Storage/Queue/SCR_ResourceContainerStorageQueue.c