◆ PerformAction()
◆ m_bEnableResourceGain
| bool SCR_ResourceEncapsulatorActionChangeGain.m_bEnableResourceGain |
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◆ m_fResourceGain
| float SCR_ResourceEncapsulatorActionChangeGain.m_fResourceGain |
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◆ m_fResourceGainTickrate
| float SCR_ResourceEncapsulatorActionChangeGain.m_fResourceGainTickrate |
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◆ m_fResourceGainTimeout
| float SCR_ResourceEncapsulatorActionChangeGain.m_fResourceGainTimeout |
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The documentation for this interface was generated from the following file:
- Game/Sandbox/Resources/ContainerQueue/Encapsulator/Actions/SCR_ResourceEncapsulatorActionBase.c