Arma Reforger Script API
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SCR_ResupplyTaskSolver Member List

This is the complete list of members for SCR_ResupplyTaskSolver, including all inherited members.

AddOnBoardingCompletedHandler()SCR_ResupplyTaskSolverprotected
AddOnLoadSuppliesCompletedHandler()SCR_ResupplyTaskSolverprotected
AddOnMoveToSourceBaseCompletedHandler()SCR_ResupplyTaskSolverprotected
AddOnMoveToSuppliedBaseCompletedHandler()SCR_ResupplyTaskSolverprotected
AddOnUnloadSuppliesCompletedHandler()SCR_ResupplyTaskSolverprotected
AllowMaxLOD(SCR_AIGroup aiGroup)SCR_ResupplyTaskSolverprotected
CompleteAllWaypoints()SCR_ResupplyTaskSolverprotected
CompleteTaskSolving()SCR_ResupplyTaskSolverprotected
CompleteTransportGroupCurrentWaypoint()SCR_ResupplyTaskSolverprotected
CreateBoardingVehicleWaypoint()SCR_ResupplyTaskSolver
CreateLoadSuppliesWaypoint()SCR_ResupplyTaskSolverprotected
CreateMoveWaypoint(SCR_EResupplyTaskSolverState resupplySolverState, vector waypointPosition, float waypointCompletionRadius)SCR_ResupplyTaskSolverprotected
CreateMoveWaypointToSourceBase()SCR_ResupplyTaskSolver
CreateMoveWaypointToSourceOrSuppliedBase()SCR_ResupplyTaskSolverprotected
Deinit()SCR_TaskSolverBase
FailResupplyTaskSolving(SCR_EResupplyTaskSolverErrorState errorState=SCR_EResupplyTaskSolverErrorState.DEFAULT)SCR_ResupplyTaskSolverprotected
FailTaskSolving()SCR_TaskSolverBase
GetAiGroupConditionManager()SCR_ResupplyTaskSolver
GetId()SCR_TaskSolverBase
GetOnResupplyTaskSolverStateChanged()SCR_ResupplyTaskSolver
GetOnStateChanged()SCR_TaskSolverBase
GetResupplyTaskSolverState()SCR_ResupplyTaskSolver
GetState()SCR_TaskSolverBase
GetTask()SCR_TaskSolverBase
GetTransportGroupName()SCR_ResupplyTaskSolverprotected
GetVehicleConditionManager()SCR_ResupplyTaskSolver
GetVehicleSuppliesContainer()SCR_ResupplyTaskSolverprotected
Init(SCR_Task task, SCR_TaskSolverContext context)SCR_ResupplyTaskSolver
m_AiGroupSCR_TaskSolverBaseprotected
m_AiGroupConditionManagerSCR_ResupplyTaskSolverprotected
m_AiVehicleUsageSCR_ResupplyTaskSolverprotected
m_BoardingWaypointSCR_ResupplyTaskSolverprotected
m_ePreviousGroupCombatModeSCR_ResupplyTaskSolverprotected
m_eResupplySolverStateSCR_ResupplyTaskSolverprotected
m_eStateSCR_TaskSolverBaseprotected
m_iIdSCR_TaskSolverBaseprotected
m_LoadSuppliesWaypointSCR_ResupplyTaskSolverprotected
m_MoveToSourceBaseWaypointSCR_ResupplyTaskSolverprotected
m_MoveToSuppliedBaseWaypointSCR_ResupplyTaskSolverprotected
m_OnResupplyTaskSolverStateChangedSCR_ResupplyTaskSolverprotected
m_OnStateChangedSCR_TaskSolverBaseprotected
m_ResupplyTaskSCR_ResupplyTaskSolverprotected
m_ResupplyTaskSolverEntrySCR_ResupplyTaskSolverprotected
m_SourceBaseSCR_ResupplyTaskSolverprotected
m_TaskSCR_TaskSolverBaseprotected
m_TransportGroupUtilitySCR_ResupplyTaskSolverprotected
m_UnloadSuppliesWaypointSCR_ResupplyTaskSolverprotected
m_VehicleSCR_ResupplyTaskSolverprotected
m_VehicleConditionManagerSCR_ResupplyTaskSolverprotected
OnBoardingCompleted(AIWaypoint waypoint)SCR_ResupplyTaskSolverprotected
OnLoadSuppliesCompleted(SCR_AIWaypoint waypoint)SCR_ResupplyTaskSolverprotected
OnMoveToSourceBaseCompleted(SCR_AIWaypoint waypoint)SCR_ResupplyTaskSolverprotected
OnMoveToSuppliedBaseCompleted(SCR_AIWaypoint waypoint)SCR_ResupplyTaskSolverprotected
OnTaskStateChanged(SCR_Task task, SCR_ETaskState newState)SCR_TaskSolverBaseprotected
OnUnloadSuppliesCompleted(SCR_AIWaypoint waypoint)SCR_ResupplyTaskSolverprotected
OnWaypointFailed(int moveResult, IEntity vehicleUsed, bool isWaypointRelated, vector moveLocation)SCR_ResupplyTaskSolverprotected
PreventMaxLOD(SCR_AIGroup aiGroup)SCR_ResupplyTaskSolverprotected
RemoveOnBoardingCompletedHandler()SCR_ResupplyTaskSolverprotected
RemoveOnLoadSuppliesCompletedHandler()SCR_ResupplyTaskSolverprotected
RemoveOnMoveToSourceBaseCompletedHandler()SCR_ResupplyTaskSolverprotected
RemoveOnMoveToSuppliedBaseCompletedHandler()SCR_ResupplyTaskSolverprotected
RemoveOnUnloadSuppliesCompletedHandler()SCR_ResupplyTaskSolverprotected
ResetToInitialState()SCR_ResupplyTaskSolver
SCR_ResupplyTaskSolver()SCR_ResupplyTaskSolver
SetAiGroup(SCR_AIGroup aiGroup)SCR_ResupplyTaskSolver
SetId(int id)SCR_TaskSolverBase
SetResupplyTaskSolverEntry(SCR_ResupplyTaskSolverEntry entry)SCR_ResupplyTaskSolver
SetResupplyTaskSolverState(SCR_EResupplyTaskSolverState state)SCR_ResupplyTaskSolver
SetSourceBase(SCR_CampaignMilitaryBaseComponent sourceBase)SCR_ResupplyTaskSolver
SetState(SCR_ETaskSolverState state)SCR_TaskSolverBaseprotected
SetVehicle(Vehicle vehicle)SCR_ResupplyTaskSolver
SpawnBoardingWaypoint()SCR_ResupplyTaskSolverprotected
SpawnGetOutWaypoint()SCR_ResupplyTaskSolverprotected
SpawnLoadSupplyWaypoint()SCR_ResupplyTaskSolverprotected
SpawnMoveWaypoint(vector position)SCR_ResupplyTaskSolverprotected
SpawnUnloadSupplyWaypoint()SCR_ResupplyTaskSolverprotected
SpawnWaypoint(Resource waypointPrefab, vector origin)SCR_ResupplyTaskSolverprotected
StartTaskSolving()SCR_ResupplyTaskSolver
Update(float timeSlice)SCR_ResupplyTaskSolver