◆ SCR_RuinPrefabAssignerPlugin()
  
  
      
        
          | void SCR_RuinPrefabAssignerPlugin.SCR_RuinPrefabAssignerPlugin  | 
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◆ Run()
  
  
      
        
          | override void SCR_RuinPrefabAssignerPlugin.Run  | 
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◆ PREFAB_EXTENSION
  
  
      
        
          | const string SCR_RuinPrefabAssignerPlugin.PREFAB_EXTENSION = "et" | 
         
       
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◆ PREFAB_EXTENSION_DOTTED
  
  
      
        
          | const string SCR_RuinPrefabAssignerPlugin.PREFAB_EXTENSION_DOTTED = "." + PREFAB_EXTENSION | 
         
       
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The documentation for this interface was generated from the following file:
- WorkbenchGame/WorldEditor/SCR_RuinPrefabAssignerPlugin.c