◆ SCR_RuinPrefabAssignerPlugin()
void SCR_RuinPrefabAssignerPlugin.SCR_RuinPrefabAssignerPlugin |
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◆ Run()
override void SCR_RuinPrefabAssignerPlugin.Run |
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◆ PREFAB_EXTENSION
const string SCR_RuinPrefabAssignerPlugin.PREFAB_EXTENSION = "et" |
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◆ PREFAB_EXTENSION_DOTTED
const string SCR_RuinPrefabAssignerPlugin.PREFAB_EXTENSION_DOTTED = "." + PREFAB_EXTENSION |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/WorldEditor/SCR_RuinPrefabAssignerPlugin.c