◆ ConditionCheck()
| override bool SCR_ScenarioFrameworkInstigatorContextConditionRelation.ConditionCheck |
( |
SCR_InstigatorContextData | instigatorContext | ) |
|
◆ m_aVictimKillerRelations
| ref array<SCR_ECharacterDeathStatusRelations> SCR_ScenarioFrameworkInstigatorContextConditionRelation.m_aVictimKillerRelations |
The documentation for this interface was generated from the following file:
- Game/ScenarioFramework/Actions/ActionInputs/InstigatorContextConditions/SCR_ScenarioFrameworkInstigatorContextConditionRelation.c