Arma Reforger Script API
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Public Member Functions | Protected Attributes | List of all members
SCR_ScenarioFrameworkLogicInput Interface Reference

Public Member Functions

void Init (SCR_ScenarioFrameworkLogic logic)
 
void OnActivate (bool bSignal, IEntity entity)
 

Protected Attributes

ref SCR_ScenarioFrameworkActionInputBase m_InputAction
 
bool m_bLatch
 
bool m_bSignal
 
IEntity m_Entity
 
SCR_ScenarioFrameworkLogic m_MasterLogic
 

Member Function Documentation

◆ Init()

void SCR_ScenarioFrameworkLogicInput.Init ( SCR_ScenarioFrameworkLogic  logic)
Parameters
[in]logic

◆ OnActivate()

void SCR_ScenarioFrameworkLogicInput.OnActivate ( bool  bSignal,
IEntity  entity 
)
Parameters
[in]bSignal
[in]entity

Member Data Documentation

◆ m_bLatch

bool SCR_ScenarioFrameworkLogicInput.m_bLatch
protected

◆ m_bSignal

bool SCR_ScenarioFrameworkLogicInput.m_bSignal
protected

◆ m_Entity

IEntity SCR_ScenarioFrameworkLogicInput.m_Entity
protected

◆ m_InputAction

ref SCR_ScenarioFrameworkActionInputBase SCR_ScenarioFrameworkLogicInput.m_InputAction
protected

◆ m_MasterLogic

SCR_ScenarioFrameworkLogic SCR_ScenarioFrameworkLogicInput.m_MasterLogic
protected

The documentation for this interface was generated from the following file: