Arma Reforger Script API
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SCR_ScenarioFrameworkOnProjectileShotConditionPlayerId Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkOnProjectileShotConditionPlayerId:
SCR_ScenarioFrameworkOnProjectileShotConditionBase

Public Member Functions

override bool ConditionCheck (int playerID, BaseWeaponComponent weapon, IEntity entity)
 
- Public Member Functions inherited from SCR_ScenarioFrameworkOnProjectileShotConditionBase
bool Init (int playerID, BaseWeaponComponent weapon, IEntity entity)
 

Public Attributes

ref array< int > m_aPlayerIDs
 
- Public Attributes inherited from SCR_ScenarioFrameworkOnProjectileShotConditionBase
bool m_bDebug
 
bool m_bNegation
 

Member Function Documentation

◆ ConditionCheck()

override bool SCR_ScenarioFrameworkOnProjectileShotConditionPlayerId.ConditionCheck ( int playerID,
BaseWeaponComponent weapon,
IEntity entity )

Member Data Documentation

◆ m_aPlayerIDs

ref array<int> SCR_ScenarioFrameworkOnProjectileShotConditionPlayerId.m_aPlayerIDs

The documentation for this interface was generated from the following file: