Arma Reforger Script API
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SCR_ScenarioFrameworkOnProjectileShotConditionBase Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkOnProjectileShotConditionBase:
SCR_ScenarioFrameworkOnProjectileShotConditionIsSuppressed SCR_ScenarioFrameworkOnProjectileShotConditionPlayerId SCR_ScenarioFrameworkOnProjectileShotConditionProjectilePrefab SCR_ScenarioFrameworkOnProjectileShotConditionWeaponEntity SCR_ScenarioFrameworkOnProjectileShotConditionWeaponPrefab SCR_ScenarioFrameworkOnProjectileShotConditionWeaponType

Public Member Functions

bool Init (int playerID, BaseWeaponComponent weapon, IEntity entity)
 
bool ConditionCheck (int playerID, BaseWeaponComponent weapon, IEntity entity)
 

Public Attributes

bool m_bDebug
 
bool m_bNegation
 

Member Function Documentation

◆ ConditionCheck()

◆ Init()

bool SCR_ScenarioFrameworkOnProjectileShotConditionBase.Init ( int playerID,
BaseWeaponComponent weapon,
IEntity entity )

Member Data Documentation

◆ m_bDebug

bool SCR_ScenarioFrameworkOnProjectileShotConditionBase.m_bDebug

◆ m_bNegation

bool SCR_ScenarioFrameworkOnProjectileShotConditionBase.m_bNegation

The documentation for this interface was generated from the following file: