Arma Reforger Script API
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This is the complete list of members for SCR_ScenarioFrameworkStruct, including all inherited members.
ClearCache() | SCR_JsonApiStruct | |
ClearEmptyAreaStructs(notnull array< ref SCR_ScenarioFrameworkAreaStruct > areaStructsToClear) | SCR_ScenarioFrameworkStruct | protected |
Deserialize() | SCR_ScenarioFrameworkStruct | |
LoadAreaStates(notnull SCR_ScenarioFrameworkSystem scenarioFrameworkSystem, notnull array< ref SCR_ScenarioFrameworkAreaStruct > loadedAreaStruct) | SCR_ScenarioFrameworkStruct | |
LoadAreaStructs(notnull SCR_ScenarioFrameworkSystem scenarioFrameworkSystem, notnull SCR_ScenarioFrameworkArea area, notnull SCR_ScenarioFrameworkAreaStruct areaStruct) | SCR_ScenarioFrameworkStruct | protected |
LoadLayer(notnull array< ref SCR_ScenarioFrameworkLayerStruct > loadedLayerStruct) | SCR_ScenarioFrameworkStruct | protected |
LoadLayerStructs(notnull SCR_ScenarioFrameworkLayerBase layer, notnull SCR_ScenarioFrameworkLayerStruct layerStruct) | SCR_ScenarioFrameworkStruct | protected |
LoadLayerStructSlots(notnull SCR_ScenarioFrameworkLayerBase layer, notnull SCR_ScenarioFrameworkLayerStruct layerStruct) | SCR_ScenarioFrameworkStruct | protected |
LoadLogic(notnull array< ref SCR_ScenarioFrameworkLogicStruct > entries) | SCR_ScenarioFrameworkStruct | protected |
LoadNestedAreaStructs(notnull SCR_ScenarioFrameworkAreaStruct areaStruct) | SCR_ScenarioFrameworkStruct | protected |
LoadNestedLayerStructs(notnull SCR_ScenarioFrameworkLayerStruct layerStruct) | SCR_ScenarioFrameworkStruct | protected |
LoadRepeatedSpawnAreaStructs(notnull SCR_ScenarioFrameworkArea area, notnull SCR_ScenarioFrameworkAreaStruct areaStruct) | SCR_ScenarioFrameworkStruct | protected |
LoadRepeatedSpawnLayerStructs(notnull SCR_ScenarioFrameworkLayerBase layer, notnull SCR_ScenarioFrameworkLayerStruct layerStruct) | SCR_ScenarioFrameworkStruct | protected |
Log() | SCR_JsonApiStruct | |
m_aAreasStructs | SCR_ScenarioFrameworkStruct | protected |
m_bMatchOver | SCR_ScenarioFrameworkStruct | protected |
m_eGameOverType | SCR_ScenarioFrameworkStruct | protected |
m_iHours | SCR_ScenarioFrameworkStruct | protected |
m_iMinutes | SCR_ScenarioFrameworkStruct | protected |
m_iSeconds | SCR_ScenarioFrameworkStruct | protected |
m_sWeatherState | SCR_ScenarioFrameworkStruct | protected |
SCR_ScenarioFrameworkStruct() | SCR_ScenarioFrameworkStruct | |
Serialize() | SCR_ScenarioFrameworkStruct | |
StoreAreaStates(notnull SCR_ScenarioFrameworkSystem scenarioFrameworkSystem, out notnull array< ref SCR_ScenarioFrameworkAreaStruct > outEntries) | SCR_ScenarioFrameworkStruct |