Arma Reforger Script API
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SCR_ScenarioFrameworkStruct Member List

This is the complete list of members for SCR_ScenarioFrameworkStruct, including all inherited members.

ClearCache()SCR_JsonApiStruct
ClearEmptyAreaStructs(notnull array< ref SCR_ScenarioFrameworkAreaStruct > areaStructsToClear)SCR_ScenarioFrameworkStructprotected
Deserialize()SCR_ScenarioFrameworkStruct
LoadAreaStates(notnull SCR_GameModeSFManager manager, notnull array< ref SCR_ScenarioFrameworkAreaStruct > loadedAreaStruct)SCR_ScenarioFrameworkStruct
LoadAreaStructs(notnull SCR_GameModeSFManager manager, notnull SCR_ScenarioFrameworkArea area, notnull SCR_ScenarioFrameworkAreaStruct areaStruct)SCR_ScenarioFrameworkStructprotected
LoadLayer(notnull array< ref SCR_ScenarioFrameworkLayerStruct > loadedLayerStruct)SCR_ScenarioFrameworkStructprotected
LoadLayerStructs(notnull SCR_ScenarioFrameworkLayerBase layer, notnull SCR_ScenarioFrameworkLayerStruct layerStruct)SCR_ScenarioFrameworkStructprotected
LoadLayerStructSlots(notnull SCR_ScenarioFrameworkLayerBase layer, notnull SCR_ScenarioFrameworkLayerStruct layerStruct)SCR_ScenarioFrameworkStructprotected
LoadLogic(notnull array< ref SCR_ScenarioFrameworkLogicStruct > entries)SCR_ScenarioFrameworkStructprotected
LoadNestedAreaStructs(notnull SCR_ScenarioFrameworkAreaStruct areaStruct)SCR_ScenarioFrameworkStructprotected
LoadNestedLayerStructs(notnull SCR_ScenarioFrameworkLayerStruct layerStruct)SCR_ScenarioFrameworkStructprotected
LoadRepeatedSpawnAreaStructs(notnull SCR_ScenarioFrameworkArea area, notnull SCR_ScenarioFrameworkAreaStruct areaStruct)SCR_ScenarioFrameworkStructprotected
LoadRepeatedSpawnLayerStructs(notnull SCR_ScenarioFrameworkLayerBase layer, notnull SCR_ScenarioFrameworkLayerStruct layerStruct)SCR_ScenarioFrameworkStructprotected
Log()SCR_JsonApiStruct
m_aAreasStructsSCR_ScenarioFrameworkStructprotected
m_bMatchOverSCR_ScenarioFrameworkStructprotected
m_eGameOverTypeSCR_ScenarioFrameworkStructprotected
m_iHoursSCR_ScenarioFrameworkStructprotected
m_iMinutesSCR_ScenarioFrameworkStructprotected
m_iSecondsSCR_ScenarioFrameworkStructprotected
m_sWeatherStateSCR_ScenarioFrameworkStructprotected
SCR_ScenarioFrameworkStruct()SCR_ScenarioFrameworkStruct
Serialize()SCR_ScenarioFrameworkStruct
StoreAreaStates(notnull SCR_GameModeSFManager manager, out notnull array< ref SCR_ScenarioFrameworkAreaStruct > outEntries)SCR_ScenarioFrameworkStruct